This page was last updated on 09 February 2016, 3:57AM
Changelogs
Version 1.8.7
UPDATE: 31/07/2014
00.36 a.m / 00:36 h
- Some outposts had their location changed in order to avoid conflicts with mods like Immersive Settlements and others that adds buildings to towns, villages, etc. Keep my file at the bottom of your load order if you got such mods.
- If you already had this mod installed and you had anything stored in one of the chests inside Dawnstar's Vigil, get these items before updating!
- The fast travel to most of the sites is currently disabled. If you are beginning the game, you will have to "hit the road" to reach them, like many other places in Skyrim.
- Some dungeons are more crowded, like Ustengrav, Dustman Cairn, Broken Fang Cave, Moldering Ruins and Fellglow Keep.
- There are two more levels for the Danger Room; there are more enemies as well.
- If you pay attention to some vigilants, you will notice that there is a rank being built (idea proposed by Teabag86):
Acolyte
Adept
Curate
Warden
Guardian
Keeper
These first quests that I'm writting are quite simple. When I improve my skills, these ranks will fit quite better! If anyone reading this has more ideas, send me a p.m.