Skyrim
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lazygecko

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lazyskeever

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217 comments

  1. hisspid
    hisspid
    • member
    • 0 kudos
    will this ever be ported to skyrim se? 
  2. Arugal
    Arugal
    • supporter
    • 3 kudos
    Cant find anywhere if this is or has a compatibility patch with climate of tamriel?
  3. liszst
    liszst
    • member
    • 5 kudos
    I'm not one hundred percent sure but taking armor from a corpse using the quick loot mod doesn't bring up any sound. o:
  4. AZagrebelnyy
    AZagrebelnyy
    • BANNED
    • 3 kudos
    Hey how to change Nirnroot sound back again to vanilla? I've tried to delete "itm_nirnroot_lp" but sound dissappered at all. I prefer the vanilla sound of Nirnroot.
    1. AZagrebelnyy
      AZagrebelnyy
      • BANNED
      • 3 kudos
      Found it.
    2. Custermurphy
      Custermurphy
      • member
      • 4 kudos
      I have the same issue. Love all of the other sounds except the nirnroot, where I prefer vanilla. I too deleted the "itm_nirnroot_lp" but had no nirnroot sound after that. (- How did you manage it?)

      'Tis a shame as I will have to remove. - Adds so much though. Gah. Decisions. Still endorsed nonetheless. Thanks to the Mod Author for uploading.
    3. myztikrice
      myztikrice
      • premium
      • 202 kudos
      The esp redirects the nirnroot sound to the sound/fx/itm_is folder. You'll have to remove the nirnroot sound entry in this mod's .esp with the Creation Kit or TES5Edit, or extract the original nirnroot sound from the Skyrim - Sounds.bsa and put it in the folder where you deleted the sound file.
    4. Socratatus
      Socratatus
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      • 70 kudos
      I don`t mind the Nirnroot sounds. Less annoying.
    5. KainThePheonix
      KainThePheonix
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      • 52 kudos
      Not sure where I read it but the generic nirn root sound has a scripting error that is fixed with the unofficial patch but you might be better off simply keeping the updated sound from the mod.
  5. loustik56
    loustik56
    • BANNED
    • 18 kudos
    its compatible with Sounds of Skyrim?
  6. ll62518475
    ll62518475
    • BANNED
    • 0 kudos
    Wait, what. This adds ambient sounds? I thought its only loot, inventory and traps, doors, chests. Im already planing to use AO2 and definitely not planing to replace anything in it.
    1. Socratatus
      Socratatus
      • premium
      • 70 kudos
      It changes the sounds of Nirnroots and even the sounds when you go into the skills section. It does little more than it needs to, but I don`t mind it and other sounds I deleted with no sound mods. There are almost no silly sounds `bing bang bong` sounds in my game except in the skills section, etc.
  7. Rawr1313
    Rawr1313
    • premium
    • 1 kudos
    Love your sound mods. One particular small feature of the no crit sound was an eardrum saver. Any potential to have one put in for crossbows as well? Or at least a way a hint on how to maybe copy/paste/rename the ui_sneakattack_01 silence file in another path to come to the same result for crossbows? Crit sounds in this game are so irritating.
  8. lemonspaz
    lemonspaz
    • supporter
    • 3 kudos
    Wow. Just wow. All of your sound conversions are top-notch! Thank you so much for the effort and skill that went in to all of them!
  9. vegaswanderer
    vegaswanderer
    • supporter
    • 111 kudos
    I use this along with AO2 and I couldn't be happier. Gives Skyrim another dimension. THANK YOU.
  10. CirrusJones
    CirrusJones
    • supporter
    • 1 kudos
    I just watched the Brodual video on this mod and have a quick question as I'm confusing myself. Are the dungeon ambiance sounds part of the core and the one in the extra options adds more sounds? Or is the extra option just by itself? Hope I'm not sounding confusing.