Everything works, but I've noticed that when I opened inventory - the skeleton slightly changed and then changed back when I closed it.. So after different experimentations with files from different folders/archives I've figured out that if I replace only two .nif files and leave .hkx file as it was - everything's fine! Am I right to do so? And if I am - then why is this changed .hkx file there in the first place?
Many of the comments so far are negative, but this worked fine for me with vanilla race, UNP, FNIS, XPMSE. Used Auto Unequip Shield (www.nexusmods.com/skyrim/mods/32895/) to make the shield disappear as well.
well cant get this thing work, followed the instruction already, im using da xp32 skeleton one, it'll be nice if it work and weapon can be drawn like ffxiii did
35 comments
Am I right to do so? And if I am - then why is this changed .hkx file there in the first place?
Bitter disappointment.
Thanks for the recent update for XPMSE!