Skyrim

File information

Last updated

Original upload

Created by

Predrag Pesic

Uploaded by

PredragPesic

Virus scan

Safe to use

66 comments

  1. kyledahaxor
    kyledahaxor
    • supporter
    • 0 kudos
    Is nobody going to point out that engelmann didn’t actually go to sovengarde, I feel a little bad sending him to  hircine
  2. Milandria
    Milandria
    • premium
    • 2 kudos
    Had a lot of fun with this dungeon...and then got to the end where Engelmann's figure is ghostly, easily killed him (no fight, bummer) and there is no key - did a search and learned damn, it is part of Legacy of the Dragonborn and that is why it is in my game. Dang it. This is a brand new game I am playing and just happened to end up at the Bruma gate (I knew I'd be refused, as not the Dragonborn yet).  Found this cave and thought oh hey why not explore... and now I guess I will just have to backtrack and give up.  I am sad about that.  Still had a lot of fun with it, and did a few jump-scares which I always appreciate (scream).  If I ever get that far in Legacy I will zip right through this!  Thanks for the fun hour or so. Now to load a prior save and pretend I was never here....
    1. kyledahaxor
      kyledahaxor
      • supporter
      • 0 kudos
      Odd, are you speaking of dondra’s key? I’m using legacy of the dragonborne too and the key was on her dead body, although the gate didn’t open after killing the first sister so I had to clip through
  3. Derathir
    Derathir
    • member
    • 2 kudos
    Great dungeon! A bit of a story, a good mix of traps (some obvious, some well-hidden), not infested with draugr (haha). I almost forgot that it wasn't a vanilla dungeon! Endorsed.
  4. Derathir
    Derathir
    • member
    • 2 kudos
    Is there a quest that leads to this dungeon, or is it a possible target for Radiant quests? Or do I just have to reference the location information here and go find it?
  5. andresvallejos
    andresvallejos
    • member
    • 2 kudos
    Why followers wont enter the dungeon? they stay right outside waiting. 
  6. Carbon14C
    Carbon14C
    • member
    • 19 kudos
    Played on SSE.

    Of the three mods in this collection, Windcaller's Pass, Ogmund's Tomb, and Engelmann's Rest, this is probably the best and most fitting to the vanilla game. It has good pacing (the other two are too massive and drawn out), no more loot bloat than what you'd expect from a vanilla dungeon (again, other two are overladen with loot), it's located in a very underutilized part of the Skyrim map (can't even remember the last time I visited this region), and the enemies involved are warlocks and hagravens instead of the usual draugr or bandit slug fest.

    The only negative this mod has going for it is its lighting. I don't how to describe it, but the lighting seems... off. Like it's too shady or dim.
  7. LpoolGaz
    LpoolGaz
    • member
    • 0 kudos
    Very Nice !

    15 mins ?!?!
    If it were empty --- Maybe :)
  8. bluedude31
    bluedude31
    • premium
    • 8 kudos
    is this the mod that is included in legacy of the dragonborn

    edit: yes it is. And where the hell is the key after killing the engelmann??
    1. sirjesto
      sirjesto
      • premium
      • 481 kudos
      If you are using Legacy, you shouldn't have this mod installed alongside it.
  9. AttorneyAtPlay
    AttorneyAtPlay
    • member
    • 0 kudos
    Hello. While I'm in self-isolation COVID-19 quarantine hell, I thought I'd pick up Skyrim once again. While I didn't directly download this mod, I played through it as part of the Legacy of The Dragonborn mod. Because I played through as part of LOTD, I didn't confront Hagravens and didn't see the werewolf story-arc. I only fought Redguards. At then of the dungeon, I confront the boss and kill him. I find the loot for which I am looking but then I can't leave through Englemann's Rest. The game tells me I lack the key. Has anyone else mentioned this? Does this happen because of LOTD or a conflict in my mods / load order? Should I have played through the dungeon prior to starting the LOTD quest? Is there anything I can do? Thanks in advance for your guidance.
    1. AttorneyAtPlay
      AttorneyAtPlay
      • member
      • 0 kudos
      Never mind. I'm an idiot. I had on my Nightingale hood. I forgot it was on. The second I took it off, the game resumed normally and without issue. Just leaving my comment up in case my stupidity is contagious and someone else comes to this forum with the same problem.
    2. Oskariot
      Oskariot
      • supporter
      • 0 kudos
      So I have the same problem, but I don't see how a missing key and a helmet are connected. Did you find the key?

      Edit: Just backtracked and disabled the door to see if I was missing anything. Great mod though enjoyed it.
    3. bluedude31
      bluedude31
      • premium
      • 8 kudos
      what does a hood have to do with a key being shown
    4. walletboy
      walletboy
      • member
      • 0 kudos
      Once you find the missing artifacts, the quest advances to the next step: “Speak with Avram.”
      For me, the door was only unlocked after I spoke to Avram. Before that, it required a non-existent key.
  10. Sandatharius
    Sandatharius
    • premium
    • 19 kudos
    Where is the key to the final door??

    EDIT: I gave up. I searched the entire place and there is no key anywhere that I can see.