Skyrim

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Abakus

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abakus

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40 comments

  1. brokensamurai
    brokensamurai
    • member
    • 0 kudos
    a good idea. It works Iike it. the sheathed weapons do not show up on the left side when dual wielding usingDUAL SHEATH REDUX.
  2. maredark3d
    maredark3d
    • member
    • 16 kudos
    Awesome I love Morningstars weapons, nice mod!!
  3. Oxytwist
    Oxytwist
    • supporter
    • 6 kudos
    From what the picturs show, the mace looks amazing.
    I think the stats are too high and the buy proce too low.
    I don't have deadly dragons ect not for nothing. I think weapons with to high stts are game breaking.
    I hope you will make an optional with lower stats.
  4. nik0li
    nik0li
    • supporter
    • 13 kudos
    I re-downloaded this, just in case I had an old version.. the issue persists.

    I am using Enhanced Blood Textures, which can be found here:
    http://www.skyrimnexus.com/downloads/file.php?id=60

    EDIT: I completely removed the Enhanced Blood mod, and the axe outline still appears when bloody - so it definitely is not EBT.

    My guess is there is still some setting you've missed for the weapon. Or, it may have to do with the fact that it uses the Axe animations for combat.

    Not being a modder myself, I can only make semi-educated guesses.
    1. gchrom1
      gchrom1
      • member
      • 0 kudos
      I've fixed this for myself. The mace is an axe with a hammer model. It must have been created by copying the Skyforge axe. I've use the CK to assign the correct properties, so it now uses the 1Hblunt skill, perks, sounds and animation. If the mod creator is still active, he could do the same in under 2 minutes.
  5. KillerHell
    KillerHell
    • member
    • 12 kudos
    Morning Star! Lovely!
  6. jore666
    jore666
    • member
    • 3 kudos
    Can you make version for only morning star? Since there is already mod that adds 1 handed warhammers for every metal type.
  7. Moorwen
    Moorwen
    • supporter
    • 0 kudos
    Love the mod and I endorsed I'm just wondering if the mace perks apply to these maces as they would the vanilla maces.
  8. thunderclam
    thunderclam
    • member
    • 1 kudos
    You ought to make the Skyforge Mace craftable at the Skyforge. That would rule.
  9. hillslam
    hillslam
    • member
    • 0 kudos
    UPDATE:

    Found out it was a conflict with the Narsil/Anduril mod. I just disabled that one, bought the mace, then re-enabled it and re-bought my Anduril, and all good.

    Thanks for this mod, love the 1H hammer!
  10. hillslam
    hillslam
    • member
    • 0 kudos
    downloaded the latest version.

    My problem is the mace is not showing up for sale from Eorland. The morningstar shows up as craftable at the skyforge, but its not for sale either.

    Other mods I have that modify Eorland's items for sale are the Narcil/Anduril mod and the Kit Rae collection mod.

    Anyone have the id of the mace so I can add it via player.additem?

    thanks