Skyrim

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Hein84

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Hein84

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  1. Hein84
    Hein84
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    Sticky
    New update:
    improved UV-maps for many meshes like imperial well and other exteriors.

    Cause most of my textures appear outdoors, I suggest to install "Vandr Presents - HD Imperial Tower" (mostly indoors) first
    http://skyrim.nexusmods.com/mods/7094//?

    -it would be great if someone is willing to help me adapting the indoor meshes for parallax, all alone it is to much work...
    1. exploiteddna
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      ill help you. send me a message and we can discuss which meshes and other details.
      besides, I needed to talk to you anyways, about adapting a few of your volcanic meshes for one of my mods
  2. finnthesubhuman
    finnthesubhuman
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    I love this mod, but for some reason when I use it I end up gettingh texture issues like this https://imgur.com/1EWkmKC only obviously with the wooden beams and pillars in imperial dungeons. Disabling this mod fixes it, but using the no ENB patch reduced it (so it doesn't appear on as many objects).

    I'm running this mod last, after Ruins Clutter Improved, SMIM, and Vandr's HD imperial tower (as well as optimised performance textures and dyndolod before them)

    I can't figure out why it's flickering, some help would be greatly appreciated.
    1. Hein84
      Hein84
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      this is caused by faulty parallax mapping.
      I highly suggest to use my mods with at least a 'parallax only' enb
    2. finnthesubhuman
      finnthesubhuman
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      I'm using the same ENB you used, but it's still happening :(
  3. finnthesubhuman
    finnthesubhuman
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    I'm just using enboost and the antFREEZE patch, is there something I should change in those?
  4. gmanthagman
    gmanthagman
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    a big difference and great alteration. thank you!
  5. Talwick
    Talwick
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    Amazing texture pack, as always!

    I did find that the "impwall05" texture didn't really suit the others, but a quick delete (and later an alternative replace) and I've got near seamless perfection
    1. Hein84
      Hein84
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      yeah, "impwall05" was kind of experimental
      fortunately there are so many nice alernatives to choose from.

    2. Talwick
      Talwick
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      Ah that makes sense; I guess it's difficult because you have to tailor it to how Bethesda has already used the texture.

      Still, thankyou so much for sharing yours!
  6. MadzMasteR
    MadzMasteR
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    what happens when you use the enb textures without enb?
    1. TehKaoZ
      TehKaoZ
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      you won't get the parallax effect from the meshes, so they will look flat. Hein is nice enough though to provide a non-enb patch
  7. Rene01012
    Rene01012
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    Hey Hein!

    This mod is truly great! Is there a way to make the LODs match the textures of this mod? I know there's already a LOD file for your texture overhauls in your AIO version, but I would really like to have the LODs of only the forts in a seperate file. If you could make that happen that would be awesome!

    Greetings!
    1. Hein84
      Hein84
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      well, that would be possible, but just too time-cosuming.
      I provide an uncompresse lod texture in my All in One, you can use gimp or alike to copy/paste your lod
  8. dreadover
    dreadover
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    need interior that fucking vanilla that ugly .
  9. Strix2206
    Strix2206
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    Nice looking textures, fantastic mod
  10. huthuthut83
    huthuthut83
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    How exactly do we get the 512 main file version? Ima little confused.
    1. Hein84
      Hein84
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      Just install the 512 package under Miscellaneous
  11. Euther
    Euther
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    Hey Hein84!!!! Love the work mate!!!
    Will this new update make it into the all-in-one?

    thx
    E
    1. Hein84
      Hein84
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      yes, hehe, hopefully tomorrow