the xxxxxxxx part of the console command is the item id, the first 2 characters will change depending on your load order however the rest should all stay the same. i have no idea what that is however because i have not downloaded the mod so i can not be sure of the last 6 characters of the item id are and from what i have read in the comments as well as what the screenshots show of the armor i probably will not download it for awhile (i may bring myself to download it at some point) so if you want the last 6 characters you will have to ask someone who uses/has used the mod or use the help console command to find them. as for the first 2 characters of the item id you will have to find out where in your load order the mod comes and what the first 2 characters are for that load order placement.
Since this is beta, I have two very strong recommendations.
Work on the texture of the outfit. It looks like gift wrapping rather than clothing. Make it feel real. Try a silk texture on the skirt with the body pieces polyester silk. Go for a sheen rather than a shine -if you get what a mean. Ex. Silk has a sheen, chrome has a shine. Add a bit of creative flare to it if you want too. You're a modder, you can do whatever. Make the edges of the flowy skirt and sleeves glow slightly or something. The biggest issue is the texture. It just doesn't look as good as it could. Great job otherwise though. This artist made it look like his own: http://www.murasaki.me/wp-content/uploads/2011/11/Guilty-Crown-Inori-Yuzuriha-Wallpaper.jpg He didn't change the outfit itself, but looks less plain than it does in the anime. This is what I mean. As for the mesh, the skirt doesn't feel right. It's always pointy and plate-like. Even a simple cyclical wave animation when walking or running would work wonders. The skirt is supposed to be made of cloth, not steel. That should really be altered to give it a more organic look. This goes for the gloves too since there's supposed to be draping from them.
Also, I have Victoria's High Heel installed and this overrides that animation. You should allow for Vanilla or other custom walks to be compatible with this mod. TBBP gives a run animation that is very anime-like, but flat out revolting to me when my character uses it. Vanilla and Momo Dash are far better run animations to me. That, and the TBBP makes her seem like she's ADHD in idle. Now this works great for Inori since her movements and the forced body type you implemented are very good for recreating her, but in that case you should just make and Inori standalone follower. If you're offering us the outfit, offer the outfit. We'll deck out our pc however else we like. I like the proportions she has, I don't want her shaped like Inori. I like the run she has, not the TBBP. I like the idle she has, no the lost "ooh, ahh, lalalalaa." If you're going to make it armor or clothing or whatever, make it that. Otherwise, add Inori as a follower or give an alternate file download that has the TBBP requirement.
If you get back to working on this mod I look forward to seeing it finished. It really like the outfit.
24 comments
thanks alot for making this btw.
Work on the texture of the outfit. It looks like gift wrapping rather than clothing. Make it feel real. Try a silk texture on the skirt with the body pieces polyester silk. Go for a sheen rather than a shine -if you get what a mean. Ex. Silk has a sheen, chrome has a shine. Add a bit of creative flare to it if you want too. You're a modder, you can do whatever. Make the edges of the flowy skirt and sleeves glow slightly or something. The biggest issue is the texture. It just doesn't look as good as it could. Great job otherwise though.
This artist made it look like his own: http://www.murasaki.me/wp-content/uploads/2011/11/Guilty-Crown-Inori-Yuzuriha-Wallpaper.jpg
He didn't change the outfit itself, but looks less plain than it does in the anime. This is what I mean.
As for the mesh, the skirt doesn't feel right. It's always pointy and plate-like. Even a simple cyclical wave animation when walking or running would work wonders. The skirt is supposed to be made of cloth, not steel. That should really be altered to give it a more organic look.
This goes for the gloves too since there's supposed to be draping from them.
Also, I have Victoria's High Heel installed and this overrides that animation. You should allow for Vanilla or other custom walks to be compatible with this mod. TBBP gives a run animation that is very anime-like, but flat out revolting to me when my character uses it. Vanilla and Momo Dash are far better run animations to me. That, and the TBBP makes her seem like she's ADHD in idle. Now this works great for Inori since her movements and the forced body type you implemented are very good for recreating her, but in that case you should just make and Inori standalone follower. If you're offering us the outfit, offer the outfit. We'll deck out our pc however else we like. I like the proportions she has, I don't want her shaped like Inori. I like the run she has, not the TBBP. I like the idle she has, no the lost "ooh, ahh, lalalalaa." If you're going to make it armor or clothing or whatever, make it that. Otherwise, add Inori as a follower or give an alternate file download that has the TBBP requirement.
If you get back to working on this mod I look forward to seeing it finished. It really like the outfit.
http://skyrim.nexusmods.com/mods/34713/?
downloaded it before i tried this mod and it works for me.