Skyrim

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HXP

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HXP

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113 comments

  1. Djminecraft1011
    Djminecraft1011
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    can I port this to se?
  2. TrollInTraining
    TrollInTraining
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    The runes look awesome and I want to see more of these later. But I have a strange bug in both Vanilla and modded versions that I cant see the runes after they are made. I only see it for a split second and then it disappears only leaving the particle effects.
    1. Therampantfury
      Therampantfury
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      Really hoping to know why this happens.
    2. HXP
      HXP
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      • 131 kudos
      I dont know why this happens to you ? I mean nearly 7000 downloads and you are the first one that has this problem.. I wish I could help you but just as I said over 6000 people dont have this problem.. Maybe you are using another Mod that conflicts with it.. But I dont know why .. Maybe you should try reinstall a Clean New Skyrim and then only Install this Mod first to see if it works.. Again I wish I could solve your Problem . Just make a backup of your Savegame and try to reinstall a Skyrim without any mod.
    3. Seanbb1
      Seanbb1
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      • 1 kudos
      I have the same problem...
    4. Seanbb1
      Seanbb1
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      • 1 kudos
      please if someone know some way to fix this problem tell me!
    5. no1s
      no1s
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      Was this problem ever fixed?? it's happening to me too :
    6. Kuldebar
      Kuldebar
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      • 25 kudos
      I had them working, then I reset my ini files and no longer can see the runes...when i went to check the ini files, all the decal settings were zero/no value. It appears resetting my ini to high settings turned off decals. Any way, I edited the files using my old backups. Fixed!

      SkyrimPrefs.ini

      [Decals]
      uMaxDecals=250
      bDecals=1
      bSkinnedDecals=1
      uMaxSkinDecals=50
      uMaxSkinDecalsPerActor=40

    7. jerel3
      jerel3
      • supporter
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      I'm using this mod in SSE, and also had this issue. Really glad someone answered it. I checked, and my original SkyrimPrefs.ini file had all the Decal settings at 0 (I saved the original as a backup copy before I created the new file). I changed the values to what was suggested here, but left out the MaxPerActor since that wasn't in either of my ini files. Now I can see the runes. I thought I was just stupidly missing them until I tested out Brittleshin Pass to make sure.
  3. Felrave
    Felrave
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    Does it work in SSE if I just manually download and install with MO2?
    1. BellaDovah
      BellaDovah
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      • 27 kudos
      I'm also wondering this but I'd think so
  4. iTZeph
    iTZeph
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    Best rune retexture out there, way to underrated. i hope you can port this to se or someone can atleast.
  5. Nalushedesh
    Nalushedesh
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    • 6 kudos
    Really tough choice. I like the goetic feel and more varied, elaborate designs of V2 -- it looks very goetic. But at the same time I'm not sure how I feel about using the Alphabet of the Magi. I mean, it looks cool, don't get me wrong, and it helps with the goetic feel, but in terms of lore just using Daedric runes would probably make more sense.

    In any case, well done, they're both pretty good.
  6. stormbreaker23
    stormbreaker23
    • member
    • 3 kudos
    dude is not working
    working for me befor now is not working i try everthing
    1. CreeperLava
      CreeperLava
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      • 243 kudos
      Define "everything".
  7. farazon123
    farazon123
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    • 7 kudos
    Any chance of an SSE conversion?
    1. CreeperLava
      CreeperLava
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      • 243 kudos
      You can already use the textures as is in SSE.
  8. MiGJaell
    MiGJaell
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    • 1 kudos
    Its this kind of mods that are not know, but are so great that they stay in you loadorder forever
  9. Yxxor
    Yxxor
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    I'm using V2 and damn. This just looks so good. IMO vanilla runes were nice, but y'know, kinda boring with not so much differences between each? Now that's badass as well as much more interesting. I didn't try your V1 but it looks yummy too.
  10. AZWRATH
    AZWRATH
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    • 0 kudos
    Does this work in SSE?
    1. User_17376014
      User_17376014
      • account closed
      • 2 kudos
      This mod as is, no. I believe you can make it work regardless though, try this:

      1. Download the version you want manually.

      2. Open the file and open "Data" in the .zip.

      3. Open your Skyrim Special Edition Folder (Usually C:/Steam/steamapps/common/Skyrim Special Edition/Data

      4. Now drag the "textures" folder from this mod into your Skyrim SE Data folder.

      5. Enjoy, and if you want to make sure it's there, you can follow the file path/ or just check in-game.
    2. AZWRATH
      AZWRATH
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      Thanks. But I download it manually and add to nexus manager.