BIG THANKS for that awsome house now without GS. Thank you very much I really like your work and it's just awsome. I hope you are not getting dismotivated due to a lack of endorsments. A lot of great mods like yours are going down in the daily flood of new ones. Thanks again for the hard work and time you invested. Keep it up!!
Oh and the lightning glitch is in the smithy at the workbench. From different viewpoints the wall turns black behind the workbench. Means too many lightsources in the area which are overlapping.
Hello PrimeNavigator Great little home even for a vamp, just getting back into skyrim, and happened upon the home after killing anise, n wondered whose its was, found the door openers , leading into the place, one usual thing , the mannequins got busted moving around, so I'm going to disable them since I have an old ver of legacy n use armor displays there, two other things I noticed, is in the forge area, when using it , your character starts doing the knee jerking thing, till you move away , the fur piles, I stood there, looking slowing with the mouse, there doesn't appear to be 3 sit cross-legged markers ?!! Thanks for the mod, great little hideout whilst out n about ... Tracking Endorsed!
Please port this mod to Special Edition, i have tried to porting myself, i have optimized the meshes and the textures and i have opened the esp in CK and saved perfectly but in game its not working. It drived me crazy, i have tried everything. PLEASE I BEG YOU, PORT THIS MOD ON SPECIAL EDITION. Its my favorite house. I have the Anniversary Edition GOG.
Been using this for a long time. Love it so much! Really well done!
I have come across an isue today though, it seems if I dismiss my followers and send them back home(I've set your mod as their home) they don't manage to go inside the home, they get stuck in Anise's house and can't open that trap door... any idea why this is happening?
I really like this mod. It the perfect lair for a thief. Size is good, location is good but I have a request. is it possible add NPC's like a bard, cook and steward (which would double as the blacksmith, Lydia seems to like to work the forge when I set her to relax)? Also is there a way to make this my home location for followers(or did I miss it?). It would be cool if the mead kegs dispensed mead. Otherwise this mod is perfect. The only other thing is that I keep visualizing this lair in a city, like Lex Luthor and his subway lair.
got the mod and am really enjoying it so far. i like how every things is organized but i have come across something weird i have 3 companions on my current character and the one from a mod has no issue but my two vanilla companions will not walk past were the door opened by the lever is they just stand were the rock would be if it was closed and will not come inside has this happened to any one else before and do you know how to fix it? thanks in advance!
Hi great Mod. Intend to endorse. One small problem... I killed Anise and looted her body but there wasn't a key in her inventory, reloaded and tried to pick pocket and same problem. I can use the console to gain entry to the hideout past the key required doors but i would quite like the key. Where should it be or what is the name of the key so i can acquire it via console? Thanks
20 comments
Thank you very much I really like your work and it's just awsome.
I hope you are not getting dismotivated due to a lack of endorsments. A lot of great mods like yours are going down in the daily flood of new ones.
Thanks again for the hard work and time you invested.
Keep it up!!
Great little home even for a vamp, just getting back into skyrim, and happened upon the home after killing anise, n wondered whose its was, found the door openers , leading into the place, one usual thing , the mannequins got busted moving around, so I'm going to disable them since I have an old ver of legacy n use armor displays there, two other things I noticed, is in the forge area, when using it , your character starts doing the knee jerking thing, till you move away , the fur piles, I stood there, looking slowing with the mouse, there doesn't appear to be 3 sit cross-legged markers ?!!
Thanks for the mod, great little hideout whilst out n about ...
Tracking Endorsed!
Please port this mod to Special Edition, i have tried to porting myself, i have optimized the meshes and the textures and i have opened the esp in CK and saved perfectly but in game its not working.
It drived me crazy, i have tried everything.
PLEASE I BEG YOU, PORT THIS MOD ON SPECIAL EDITION.
Its my favorite house.
I have the Anniversary Edition GOG.
I will never understand why some modders left their mods in a unfinished state, such a pity.
Maybe you should leave it in a barrel or chest by the door like other house mods do.
I have come across an isue today though, it seems if I dismiss my followers and send them back home(I've set your mod as their home) they don't manage to go inside the home, they get stuck in Anise's house and can't open that trap door... any idea why this is happening?
SORRY I HAVE FOUND ANISE
THANKS FOR NICE HIDEOUT
but i have come across something weird i have 3 companions on my current character and the one from a mod has no issue but my two vanilla companions will not walk past were the door opened by the lever is they just stand were the rock would be if it was closed and will not come inside has this happened to any one else before and do you know how to fix it? thanks in advance!
Thanks
Great Mod
Thanks