No new texture or meshes (possible using only base game content), then, placements & dialogue (if no voices/sounds even), 11kb = alright.
In fact, the archive = Brimstone Deep, so, a motivated Dungeon exploration. (Or better say, a dungeon with a reason to go to, ah, story & immersion).
Thanks Caleb ! (In case you get back around, a better description would have been fine, and then, at last a screenshot = way more interest).
This said, it is quite possible to make a great mod using vanilla ressources (and, even to have voiced npc if the modder know how to handle vanilla voices). Tbs..
4 comments
Quest can be very light :
No new texture or meshes (possible using only base game content), then, placements & dialogue (if no voices/sounds even), 11kb = alright.
In fact, the archive = Brimstone Deep, so, a motivated Dungeon exploration.
(Or better say, a dungeon with a reason to go to, ah, story & immersion).
Thanks Caleb !
(In case you get back around, a better description would have been fine, and then, at last a screenshot = way more interest).
This said, it is quite possible to make a great mod using vanilla ressources (and, even to have voiced npc if the modder know how to handle vanilla voices).
Tbs..