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MimiTheAlchemist

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MimiTheAlchemist

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26 comments

  1. MimiTheAlchemist
    MimiTheAlchemist
    • member
    • 136 kudos
    Sticky
    Version 2.0 is here with four different versions:
    A regular version, a version for those who have Hearthfire DLC: and a version for those who have the Dragonborn DLC>
    * I changed the name of the spell to Arcane Craftworks suggested by asc_kel
    * I also added a lesser power for non-spellcasters and those who
    who use two handed weapons and bows
    * The Hearthfire version has all that the regular version has
    plus an extra menu option for baking with the oven.
    * The Dragonborn version has all of the features of the
    original version plus an extra menu option for staff enchanting.
    * The All 3 DLCs version has all of the features of the
    original, hearthfire, and dragonborn versions plus
    crossbow crafting is included at the skyforge.

    Please only download one of these files because they do
    not work in combination with each other!
  2. harmlessinsanity
    harmlessinsanity
    • premium
    • 21 kudos
    You're a genius...
  3. Ratara
    Ratara
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    • 3 kudos
    Whats sad, after all this time I figured out a way to prevent the player from teleporting to the crafting station (if they are in the same cell).
    Link the workstations to the ones in qasmoke, since that is a test cell, the player will never be in there (unless they use a console command to teleport in).

    I found that running the mod through the Cathedral Assets Optimizer allows it to work in SE with no issues.
  4. soheil777
    soheil777
    • member
    • 3 kudos
    hi dear
    i wish create 1 mod for summon followers :(
  5. Gunrunner66
    Gunrunner66
    • member
    • 8 kudos
    Functional and effective, very handy for incomplete homes or campsites. Word of warning, don't have the spell and the power on your toon at the same time, it seems to cause wonkieness. Pick one and go with it; I perfer the power myself.
  6. Paperpomf
    Paperpomf
    • member
    • 8 kudos
    working fine in skyrim se, just extract the scripts from the bsa.
    1. edcase7
      edcase7
      • member
      • 8 kudos
      Ty, I was missing this Mod :)
  7. LeeSama
    LeeSama
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    • 9 kudos
    I love this mod, Thank you so much MimiTheAlchemist.

    I will just let below some tips for the new players:

    1.Because the reference is the Skyforge in Whiterun is better use the forges around when in the city. Because when we use the menu inside Whiterun the player is teleported in front the Skyforge and if someone are using the Skyforge the menu will not show, but a message on top left corner will inform that the forge is in use.

    2.Because the reference is the Calcemo Enchanting table the same teleport described above will happen when try enchant option inside the Markarth Keep.

    3.Because the reference is the Moth gro-Bagol Sharpening Stone the same teleport described above will happen when try sharpening a weapon inside the Markarth Keep.
    1. Kapteyn
      Kapteyn
      • member
      • 9 kudos
      This is essentially a bug. I've used the Dwemer Storage Cube cell markers for it, meaning they're never in use by anybody and I cannot be teleported to the stations unless I'm actually inside the cube itself. And it doesn't even need the cube to be installed, I guess it just assigns the cell anyway.
  8. Aelyn001
    Aelyn001
    • member
    • 0 kudos
    Nice mod - downloaded and tested it.
    Seems to work like a charm.
    Well done, giving it a thumbs up by endorsing it.

    Just a suggestion...
    Might wanna think about integrating racemenu into this crafting spell.
    Using console commands to get it but rather see it build in this spell system ( if you think its a nice idea too, don't forget to ask permission 1st ).
    1. MimiTheAlchemist
      MimiTheAlchemist
      • member
      • 136 kudos
      Thanks for your nice comment. I'm glad you are enjoying my mod.
      As for your request, there is already a mod that has a spell for
      racemenu. You can find it here:
      http://www.nexusmods.com/skyrim/mods/38573
  9. vvk78
    vvk78
    • member
    • 93 kudos
    Awesome and perfectly functional mod! Neat idea, to use a spell-based menu for the most common crafting activities! Endorsed! Kudos!

    Mod is especially useful indoors, when your character is stuck inside some dusty dungeon and you suddenly feel the need to do some kind of crafting with weapons and/or armor.

    For those of us who want a more visual representation of the crafting, take a look at the following mod.

    Pocket Crafting Shop:
    http://www.nexusmods.com/skyrim/mods/29418/?

    As far as I can determine, both mods can coexist peacefully.
    1. MimiTheAlchemist
      MimiTheAlchemist
      • member
      • 136 kudos
      Thanks for your nice comment. I'm glad you like my mod.
  10. asc_kel
    asc_kel
    • supporter
    • 34 kudos
    I know it's been a while but I did think of a name to suggest if you're still interested: Arcane Craftworks. Seems more fancy, but still simple, and doesn't require any extensive lore knowledge to figure out who it's named after.
    1. MimiTheAlchemist
      MimiTheAlchemist
      • member
      • 136 kudos
      Arcane Craftworks, huh? I like it. That sound much cooler than summon crafting
      menu. lol. I will try and get a renamed version out ASAP.
  11. Clinoilla
    Clinoilla
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    • 0 kudos
    Thank you for this mod... my game bugs when I try to use crafting stations normally (forces to 3rd person then does nothing) so this really let me continue playing!
    1. MimiTheAlchemist
      MimiTheAlchemist
      • member
      • 136 kudos
      Thanks for your comment. I'm glad my little mod helped you to continue playing.