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Solarcow

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aysigago

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48 comments

  1. Ellimist000
    Ellimist000
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    "Let's face it guys, Skyrim is nearing it's end."

    -aysigago, 2013

    *Trying the mod out for a new playthrough (with some very-not-2013-mods! :D) Looks cool!*
  2. deleted9410740
    deleted9410740
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    skyrim.ini:

    [GamePlay]
    bEssentialTakeNoDamage=0

    i love the idea of getting a bounty for key characters but it ruins all the escort quests when those guys get killed all the time..
  3. Katabug
    Katabug
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    At last! I can kill that annoying Brynjolf character.

    I love this mod. I don't know if you're still modding Skyrim, but if you are, then I'd like to make a small request.

    A mod to turn all NPCs hostile to the player would really compliment this mod. I've tried KOS_Outcast, but sadly, not all the NPCs are effected. Anyway, that's my request.

    Thanks so much for making this mod.
  4. parthur77
    parthur77
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    "Skyrim is nearing it's [sic] end"

    LOLOLOLOLOLOLOLOL
  5. callthehorizon
    callthehorizon
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    - Kodlak Whitemane, the Werewolf
    - Mercer Frey, the Theif
    - Savos Aren, the Archmage
    - Astrid, the False Harbringer

    All of those people die already if you do the connected questline.
  6. Duh0911
    Duh0911
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    Skyrim nearing its end???? People still make mods for damn Morrowind lel what are you talking about...
  7. deleted9410740
    deleted9410740
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    hmm i dont get it..., is this mod about telling me who i have to assassinate? or do i always have to choose?
    (desperately looking for more kill contracts... (just killing a npc who is going on my nerves doesnt satisfy me))
  8. Muroidea
    Muroidea
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    File deleted by Muroidea
  9. mudcrabpiratelord
    mudcrabpiratelord
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    Why isn't Tullius on the list of targets?
  10. RaulCuevas
    RaulCuevas
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    I already have mods that allow me to crush essential assholes NPC's, so, i was wondering if you could release a version with only the quests to kill the characters, but not the change on them, OR tell me, can I do this safely in the CK? I was thinking I could just mark all the NPC's as "ignore" in order to avoid any change to them, but IDK if this could make the mod to malfunction or something.

    Can you point me to the right direction?