This page was last updated on 05 August 2013, 5:13AM
Changelogs
Version 1.7
•Update 1.7 Small update to Tonemap,Liftgammagain,Curves. Filmgrain shouldn't be that prominent anymore (Smaller grain). Bloom isn't that wide anymore.
Feedback is welcome.
Version 1.6
•Update 1.6 Small update to Liftgammagain. Added more contrast.
Added an optional border version.
Version 1.5
•Update 1.5 Preset doesn't use DPX anymore. The same can be achieved with Liftgammagain. Uses SMAA again. Looks like it is better than FXAA. Atleast with Downsampling. More Filmgrain. Darker areas are better visible now.
Version 1.4
•Update 1.4 I'm not sure anymore what changed but it wasn't much. I added some contrast and some kind of filmic effect to dark areas though.
Version 1.3
•Update 1.3 Small update to DPX ( A bit less color ) and the Bloom. Now uses FXAA. Works better than SMAA in this game.
Version 1.2
•Update 1.2 Made it a bit Sharper.
Version 1.1
•Update 1.1 A more filmic look. More Red, wider bloom and a bit more color as well.