This page was last updated on 20 February 2014, 12:58PM
Changelogs
Version 3.01
-Add missing txt file for mcm ui texts.
Version 3.0
-Added full mcm menu.
-Added support for language translation.
-Fixed "ObjectReference_Broken_Pointer_Bug" in slot feature.
-Updating from version 2.xx requires a clean save.
Version 2.1a
-Added new song choices in the installer, thanks to LeeSama.
-Fixed drum song options in nmm installer, thanks to LeeSama.
Version 2.1
-Added NMM full installer, has all versions.
-Added 4 animations (broom, eat soup, lean wall, lean table)
-All animations will loop (even those that stop naturally, however you will see the full cycle)
For Beta versions:
-Less intrusive in skyrim game, no quest, no "added animations".
-Added book in Helgen keep or use console.
-When ever equipped cast one time to initialize the script (you should see "starting...")
-AS subversion requires http://skyrim.nexusmods.com/mods/9557 , removed book from Helgen Keep, moved to Alternate Start Room.
Version 2.0
-Finally quite stable version, no major issues of any kind.
-No more updates unless someone finds a bug or suggest an specific animation or (find a way to add custom animations...)
Source code (for Modders)
-Quite clean.
-No many comments, but sectioned.
-Possible unstoppable sound, if SoundID goes higher than 100k (to fix it, you may need two globals just as NPCID).
-Some creatures are not in creature faction, like horses.
-Missing AI handle (Don't know how to do it in papyrus, no documentation).
Version 1.98
-Major upgrades in code I finally move from that simple notepad to notepad++ (made my work a lot easier), the user won't notice it much.
-Fixed, disabled controls if no actions was selected (1.22).
-Fixed, wrong camera with "note" again (1.22)
-Added, SLOT feature you can control (they will do the same that you can with this mod) up to 4 NPC from distance (It will need a video to explain how it works, but until tomorrow there will be no video)
Things to take into account:
-When selecting "sit", many places that you can sit like thrones, etc won't let you use sit actions, so use chair or benchs.
-When commanding an NPC, first check that is a human since actions are for characters, second stop their actions before replacing the same slot with another NPC, if not they may get stuck in that action if their AI is not quite smart.
Things to do:
-Learn how to stop the eat soup and self actions while sitting (issue since 1.0)
-May be something else but I can't remember right now...
Version 1.22
-Fixed major bug with 1.21
Version 1.21
-Fixed many small bugs.
-Hug moved from social to pair
-Add 2 dances (8 seconds each) in social + in pair (however no ai stop so npc won't play always )
-Other feature, beta (only follower or husband/wife, no LAST for this actions), just to play a music with item, dual sound if you play too so be careful.
-Jumping disable to stop anim, go to LAST stop or play other anim.
-Sitting anims still bugged stop/repeat in certain cases...
Version 1.2
-Fixed many small bugs.
-All stand animations work 100% (except for hug, since I let it to hug whatever you want)
-Sitting anims will work on any place you can sit. (eat soup can't be stopped unless you stand)
-This mod doesn't remove any equipment so if you got a shield equipped it may be a buggy visual...
-Only restriction now, is sheathe.