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This page was last updated on 14 May 2021, 2:54PM
- Changelogs
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Version 5.1
- [General]
- Brought back previously removed category icon themes for item menus.
[ModConfigurationMenu]
- Updated API to version 4.
- Added text input option type.
[AlchemyMenu]
- Fixed layout issues in the effect list.
[EnchantingMenu]
- Fixed wrong soul level info for partially filled soul gems. Actual fix comes with next SKSE update.
- [General]
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Version 5.0
- [General]
- Updated SKSE version requirement to 1.7.3.
[FavoritesMenu]
- Fixed issue with equipping two identical armor base items that have different names.
- Less eager purging of invalid group data to avoid unwanted group resets.
[ModConfigurationMenu]
- Tweaked mod registration timing.
[AlchemyMenu]
- Initial release
[CraftingMenu]
- Initial release
[EnchantingMenu]
- Initial release
[SmithingMenu]
- Initial release
- [General]
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Version 4.1
- [General]
- Updated SKSE version requirement to 1.6.16.
[FavoritesMenu]
- Included ammo in Gear category.
- Transforming into a Vampire Lord no longer resets group data.
- Changing the load order index of a mod no longer removes its items from any groups.
- Fixed issues when equipping a two-handed weapon that's already equipped via Group Use.
- Fixed issue with 'Unequip Armor' flag, which would incorrectly unequip an armor piece if it's already worn.
- Fixed Group Use crashes with 2 identical weapons.
- Enabled group hotkey rebinding for gamepads.
- [General]
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Version 4.0
- [General]
- Updated SKSE version requirement to 1.6.15.
[ModConfigurationMenu]
- Enabled nested translations for option and value text (uses the same format as SetInfoText).
- Added OPTION_FLAG_HIDDEN to hide an option.
- Added OPTION_FLAG_WITH_UNMAP. When set for keymap options, it enables an unmap button that'll send keycode -1.
- Improved menu registration process to avoid missing menus on the first save load. For real this time.
- Enabled basic HTML formatting for option label text. Example: "<font color='#FF0000'>$Hello</font>".
- Fixed an issue with gamepad/keyboard navigation where the wrong entry was selected when scrolling.
[MapMenu]
- Fixed issue where search widget wasn't being completely disabled when hidden.
[ActiveEffectsWidget]
- With SKSE 1.6.15, inactive effects are now filtered out.
- Added a configurable minimum time left to hide long lasting effects like blessings until they are about to expire.
[FavoritesMenu]
- Initial release
- [General]
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Version 3.4
- [ModConfigurationMenu] Fixed issue that could prevent certain MCM mods from registering correctly (i.e. Wet and Cold).
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Version 3.3
- [General] Reverted batch load size to default to avoid delays with lots of saves.
- [General] Fixed map.swf filename in conflict warning message.
- [General] Fixed "Disable positioning" option.
- [ModConfigurationMenu] Reverted menu registration code back to 3.1 until I have more time to resolve all issues with the new method.
- [HUDWidgetLoader] Fixed bug that kept health bar permanently visible (or hidden).
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Version 3.2
- [General] Updated SKSE version requirement to 1.6.9.
- [General] Inventory and magic menus now remember and restore last selected column and sorting state.
- [General] Added emblem to indicate read books/scrolls.
- [General] Fixed several Dragonborn icons.
- [General] Improved visbility of equip icons.
- [General] Fixed an issue in the NMM installer that could cause a crash when trying to force the installation.
- [General] Fixed issue where closing a menu before any checks are able to complete would cause false error messages to appear.
- [General] Optimized memory usage of config menu buffers.
- [General] Increased config timeout delay from 1 to 3 seconds.
- [General] Added error message to detect invalid Papyrus .ini settings.
- [General] Updated quest_journal.swf to support legendary difficulty that has been added in Skyrim 1.9.
- [ModConfigurationMenu] Added a repair console command that forces all menus to re-register: setStage SKI_ConfigManagerInstance 1
- [ModConfigurationMenu] Improved SetInfoText to support nested translation strings. See MCM API reference for details.
- [ModConfigurationMenu] Added an new method to organize options as states. Fully backward compatible. See state MCM state option guide for details.
- [ModConfigurationMenu] Fixed issue where it would take several reloads until all menus registered successfully when running a lot of mods.
- [MapMenu] Initial release
- [ActiveEffectsWidget] Initial release
- [HUDWidgetLoader] Initial release
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Version 3.1
- [General] Added MCM option to select the category icon theme. Includes all themes from version 2.2 (Celtic, Curved, Straight).
- [General] Added MCM options to configure some gamepad mappings manually. This should resolve conflicts with custom controlmaps.
- [General] Added MCM option to disable icon colors.
- [General] Added NMM installer script that detects/reports the most common installation problems.
- [General] Added runtime check for missing SKSE scripts.
- [General] Updated SKSE version requirement to 1.6.6. Fixes the non-functional localization.
- [General] Fixed leather strips type identifier.
- [General] Fixed minor mistakes in the config.
- [General] Fixed issues with PropertyDataExtender to allow custom config.txt overrides.
- [General] Fixed MCM logo hat madness.
- [General] Made some error messages clearer.
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Version 3.0
- [General] Added more columns to item lists and a drop-down menu to show/hide them.
- [General] Added a new icon theme by Psychosteve (support for the old themes had to be dropped because they are no longer maintained).
- [General] Added type column to group items of the same category into sub-types.
- [General] Added dynamic icon coloring.
- [General] Added option to configure the minimum stack size that triggers the quantity select dialog.
- [General] Added dynamic icon art to bottom bar so it matches the current control mapping.
- [General] Replaced NMM installer with an in-game configuration menu.
- [General] Replaced old error messages with regular message boxes and added more safety checks for outdated SkyUI components.
- [General] Fixed various minor issues and improved performance.
- [General] Streamlined package format to BSA+ESP.
- [ContainerMenu] Added supportfor GiftMenu.
- [ContainerMenu] Improved input scheme for mouse and keyboard (no more R to Take All and Store, mouse click for Give/Take etc.).
- [BarterMenu] Added carry weight display to bottom bar.
- [MagicMenu] Fixed locked words being shown as unlocked if one word is known.
- [MagicMenu] Fixed an issue that could cause crashes for spells with missing effect data.
- [ModConfigurationMenu] Initial release. Mod authors, see https://github.com/schlangster/skyui/wiki for documentation.
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Version 2.2
- [General] Added compatiblity for the Skyrim version 1.4.27.
- [General] Reworked translation system so it doesn't require the skyui_extensions.dll anymore.
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Version 2.1
- [General] Added compatiblity for the Skyrim version 1.4.21.
- [General] Added multi-language support for Czech, English, French, German, Italian, Polish, Russian and Spanish.
- [General] Added several options to the installer (font size, separate V/W column, special resolution).
- [General] Added a BAIN Conversion File (BCF) including an installation wizard for better Wyre Bash support. Thanks to Lojack!
- [General] Fixed a bug where selling/dropping/storing stacked items could cause the selected entry to jump to the bottom of the list.
- [General] The last selected category, entry and scroll position are now saved and restored when re-opening the inventory/magic menu.
- [General] Sorting parameters are now preserved if possible when switching through categories.
- [General] Improved the SKSE version check so it will also display a warning when using outdated versions.
- [General] Most features of our SKSE plugins have been reworked and are now integrated in SKSE itself.
- [General] Various other tweaks and minor fixes.
- [InventoryMenu] Fixed a rare bug that could cause crashes after recharging an item.
- [MagicMenu] Fixed skill level sorting.
- [MagicMenu] Added 'Favorite' as a sort option.
- [ContainerMenu] Fixed stealing text for Russian game version.
- [ContainerMenu] Fixed overlapping of to steal/to place text for large itemcards.
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Version 2.0
- [InventoryMenu] Fixed enchantment mini-icon so it's no longer displayed for enchanted weapons only.
- [InventoryMenu] Fixed missing sort options for name field in the favorites category.
- [InventoryMenu] Fixed backspace canceling the search.
- [InventoryMenu] Fixed searching for non-English languages (i.e. Russian).
- [InventoryMenu] Improved sorting system. Null/invalid values are now always at the bottom.
- [InventoryMenu] Empty categories are greyed out and no longer selectable by mouse or during keyboard/controller navigation.
- [InventoryMenu] Included a bundled version of Gibbed's Container Categorization SKSE plugin. Thanks for giving us permission to use it!
- [MagicMenu] Initial release.
- [BarterMenu] Initial release
- [ContainerMenu] Initial release.
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Version 1.1
- [InventoryMenu] Updated gibbed's interface extensions plugin to support the latest Skyrim version 1.3.10.0.
- [InventoryMenu] Improved support for XBOX360 controller: LB/RB can now be used to change the active column, Left Stick changes the sorting order.
- [InventoryMenu] Made SKSE warning message less intrusive; it's only shown once after each game restart now.
- [InventoryMenu] Fixed LT/RT equip bug with XBOX360 controller.
- [InventoryMenu] Fixed bug where 3D model/item card would not update in certain situations (dropping an item, charging an item, etc.).
- [InventoryMenu] Removed custom fontconfig.txt to avoid font problems with other font mods, or with the Russian version of the game.
- [InventoryMenu] Optimized column layout so it only shows states and information that make sense for the active category.
- [InventoryMenu] Updated T3T's straight icon theme to include new inventory icons.
- [InventoryMenu] Updated GreatClone's icon theme to the latest version. Now includes inventory icons as well, and category icons have been improved.
- [InventoryMenu] Fixed wrong inventory icon for spell tomes.
- [InventoryMenu] Various minor tweaks and fixes.
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