Skyrim

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Shrike

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shrikebot

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94 comments

  1. downloadablepic
    downloadablepic
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    Anyone aware of any ports for SSE? This was a really useful mod for me on the normal edition and I've just started an SSE playthrough.
  2. CristianZ
    CristianZ
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    Anyone know if this is compatible with Wyrmstooth 1.18? It's an official release.

    https://archive.org/details/wyrmstooth1.18
    1. jaggerloco
      jaggerloco
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      Try it and tell us!
  3. Grungehog
    Grungehog
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    this is really cool
  4. User_1299945
    User_1299945
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    Thank you so much!
    The boat from and to Falskaar is broken for me and for some reason the command 'coc ambercreek01' gets stuck on the loading screen.
  5. TWarrior
    TWarrior
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    could you help a fellow mod author out? i know how to add map markers but where exactly did you place them, so that they appear at the edge of the map?
    1. shrikebot
      shrikebot
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      Um just place the map marker above the water ...similar to solstheim DLC map markers.
    2. TWarrior
      TWarrior
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      that easy? thanks
  6. Tar
    Tar
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    I love the way this mod integrate the new lands into skyrim, making it all feel of the same world. Endorsed

    What about Summerset isle? Is it possible to add something like this for that also?
  7. SayidD
    SayidD
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    Merry christmas and happy new year to all

    Anyone can confirme that this mod work with the lastest versiĆ³n of falskaar and wyrmstooh?
    Falskaar 1 .2.0.1
    Wyrmstooh 1.16
  8. minhtamtritam
    minhtamtritam
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    I use your mod and falskaar fast travel. Both doesn't work. I use either the trapdoor or the arrow. Both get me to a loading screen. Then my game crashes. Please give me some advice.
    1. shrikebot
      shrikebot
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      The loading screen bug is related to Skyrim.
      try to reduce resources your game has.

      it's related to max memory usage .. and that does not mean if you have like 200G memory it will work.
      the game engine has it's limits.

      I had it my self to with regular fast travel to some areas. until i stopped using some HI res texture packs.
      But the cause might be in some other resource heavy mod.

      Do a Search on the nexus forums about "Loading Screen Crash" or "Infinite Loading Screen"
      or use google.
    2. minhtamtritam
      minhtamtritam
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      Recently I disable the TERA armor mod since it's big in size. I tried fast travel back to skyrim again but still crash. However, my game still create autosaves of me being at the dock. I enable TERA armor and loaded the game. The armors from this mod ended up missing in my inventory. I fast travel to amber creek then use the skyrim travel arrow on the map but still crash. Should I disable all texture mods? I have Safety Load. I see now. I loaded a save before going to falskaar with my character in Lul-mor (from the wheels of lull mod) successfully. When I took the elevator up to the surface of Skyrim the game crashed. I can see that something in Skyrim is stopping me from coming back to it.
    3. shrikebot
      shrikebot
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      Well i don't know.

      Have a look at this forum post.
      http://forums.nexusmods.com/index.php?/topic/1029363-infinite-load-screen/
  9. aragonit
    aragonit
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    The installer doesn't work with MO. Never had problems before...
    1. shrikebot
      shrikebot
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      Yes it does. just tick the advanced user check box and install where ever you want.
      and ignore the warnings in the message dialogue box.
    2. aragonit
      aragonit
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      It was a MO problem. Has been solved.
  10. shrikebot
    shrikebot
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    @ Black74, Arkyna, robimaiker.

    The mod still works for Falskaar 1.1.5 and Wyrmstooth 1.15
    Both mods did not change anything about the quests / stages that this mod uses to trigger when the Map markers are activated.
    The mods are not likely to change those quests. All they do is update and fix bugs.

    I use Wyrmstoot and Falskaar my self and nothing changed using an existing save game.
    So I tried a brand new game just to be sure .. And it still works just fine.
    All markers are activated at appropriate time. And appear on solstheim.


    For Wyrmstooth it's still the same that you have to arrive at wyrmstooth first time. Barrow Of the Wyrm Quest (stage 50)
    For Falskaar it's still the same Traveling Home quest .. Speak to wulf about going to skyrim.
    And DragonBorn DLC did not change at all.

    That is if there is no cheating with console commands to travel to and from those islands before the appropriate quest is completed.