New version (1.85) uploaded, added new enb weathers, balanced brightness, gamma and lighting. Fixed eye adaption and prod80_CoT_patch mod is now highly recommended.
Switched back to your enb after trying another one for a few days, pretty sure I'll be using yours for a while.. do a bit of tweaking to suit my personal preferences and monitor, as you do.
Seriously, good job mate, this is one of the few I've tried where the grass from Skyrim Flora Overhaul doesn't look to bright and stand out from the floor texture when its foggy!!
I'm running the relatively new Skyrim Realistic Texture Overhaul by Frozunswaidon, and it really does stand out/compliment your presets. Should consider checking them out, with these rock textures.. (the light grey ones fitted best imho.) and of course SFO. http://skyrim.nexusmods.com/mods/38539//?
http://skyrim.nexusmods.com/mods/37256//?
anyway, Keep up the good work, I'll put up some picks for you if you want?
I did turn on these three: UseComplexIndirectLighting=true UseComplexAmbientOcclusion=true UseAmbientIndirectLighting=true
Just for the pics tho.. My rig only handles 10-20 fps with them on tho, but looks nice and pretty ;P In the combat ones I was suffering from hypothermia and fatigue and the respective shaders from those mods were active, so colours have a slight pale blue hue compared to normal. In one you can see some noise however (by the lake), happened whenever I look at the sun...
I wonder, is there something wrong with the enbeffect-file ? This enb should look very realistic (I really hope that this enb looks the same as pictures to users). Please tell me, how it works. If it is not working for you then i try fix this.
I will do another version of this enb in the future (with more optimised gamma), and will make sure that my monitor is calibrated when I do that. Next there is coming small but effective update (today) which fix small issue with lighting and sky.
I tried you enb but had to delete it, because i have to many other mods that dont like that weird mix of COT, RLO and those candle stuff ...
But i tried a clean skyrim to run your ENB so ...
I have a calibrated VA-panel and the game look different with that enb as on your screenshots.
It's kinda colorless and darker i think, even if a raise the brightness a bit.
The eye-adaption-effect is totally annoying =/, when you look around it switches often from "hell it's dark even if i'm outside" to "help, bright shining is burning my eyes".
If you walk into some trees and high gras, i don't know how to say ... no details to see, everything looks like a green mass of whatever
The idea is very nice and so the screens of you are, but for me and my screen this doesn't work that good. =(
But i endorsed, because i think you're pretty good at what you do and i'll return in some weeks for a better version.
i'm into testing your enb again this night, with a clean skyrim again!
i will upload some pics here ... i hope, i can help you a bit, because a really! like that absolut realistic touch!
sooooo ... here some pics now using enb 0.198 because 0.197 was bugged and deleted by boris!
some weather issues are still there! foggy weather is very white glowing ... too much! anyway, even with SSAO + DoF turned of, this ENB sucks toooo much fps =(
indoor 40 fps, outdoor 25 fps ... with heavier enb i got indoor 60 fps and outdorr 50 fps ... dont know why
It seems that v.0198 fix adaption issue (which many users had) , but now i have to balance this ENB again (it doesn't look the same as with v.0195, but again this version is buggy to many users with this ENB.
I need to fine adjust volumetric fog, brightness, adaption, objects, vegetation etc... I will also check foggy weathers before and after tweaks...
@HWMann
Do not use too heavy ini, this ENB looks better with less heavy settings, then 720p resolution is enough you don't really need more.
And try to optimize enblocal.ini settings to your hardware.
Have you installed ClimatesOfTamriel-Nights-Level-6.esp for nights and for fire Real Effect Candle (softer version) and less Intrusive Candle Light Spell (textures only) without any other fire textures ? Without these interior fire and nights doesn't look very good.
edit: Found the problem... new upload coming tomorrow...
Download and copy Boris' enb dll and then overwrite it with the one included in your files?
The one great thing, and I hope people are going to realize this, this ENB mod uses the first version of an ENB dll that works with the Nvidia 320.xx drivers, meaning the sun-shining-through-everything effect is fixed, which is great news for anyone with a 700 series card.
wrong mate. i use the same dll and the latest nvidia driver with my ENB. and no dont overwrite this dll. rename this dll to d3d9_SFX.dll. then copy the other dll in your game.
29 comments
Seriously, good job mate, this is one of the few I've tried where the grass from Skyrim Flora Overhaul doesn't look to bright and stand out from the floor texture when its foggy!!
I'm running the relatively new Skyrim Realistic Texture Overhaul by Frozunswaidon, and it really does stand out/compliment your presets. Should consider checking them out, with these rock textures.. (the light grey ones fitted best imho.) and of course SFO.
http://skyrim.nexusmods.com/mods/38539//?
http://skyrim.nexusmods.com/mods/37256//?
anyway, Keep up the good work, I'll put up some picks for you if you want?
By the way I use alternative snow, Better Dynamic Snow and Quality SnowFlakes HD V2, do you think that there is better snow textures to this enb ?
There was ENB version of SFO (version 1.5) which suits perfectly to this mod (i use it), but sadly it is not availabe anymore
I did turn on these three:
UseComplexIndirectLighting=true
UseComplexAmbientOcclusion=true
UseAmbientIndirectLighting=true
Just for the pics tho.. My rig only handles 10-20 fps with them on tho, but looks nice and pretty ;P
In the combat ones I was suffering from hypothermia and fatigue and the respective shaders from those mods were active, so colours have a slight pale blue hue compared to normal.
In one you can see some noise however (by the lake), happened whenever I look at the sun...
https://docs.google.com/file/d/0By72igx0uNsYWlpqNGduekFUOTA/edit?usp=sharing
https://docs.google.com/file/d/0By72igx0uNsYWWRXckVkX3EyNE0/edit?usp=sharing
https://docs.google.com/file/d/0By72igx0uNsYbV9qR2JzMlpabEk/edit?usp=sharing
https://docs.google.com/file/d/0By72igx0uNsYSGY4SWNfR3lnMXM/edit?usp=sharing
https://docs.google.com/file/d/0By72igx0uNsYZnhLeTBOMGMtdms/edit?usp=sharing
https://docs.google.com/file/d/0By72igx0uNsYYWt5VjVQejFPMUk/edit?usp=sharing
https://docs.google.com/file/d/0By72igx0uNsYQUZxZU13Rk9Odmc/edit?usp=sharing
But i tried a clean skyrim to run your ENB so ...
I have a calibrated VA-panel and the game look different with that enb as on your screenshots.
It's kinda colorless and darker i think, even if a raise the brightness a bit.
The eye-adaption-effect is totally annoying =/, when you look around it switches often from "hell it's dark even if i'm outside" to "help, bright shining is burning my eyes".
If you walk into some trees and high gras, i don't know how to say ... no details to see, everything looks like a green mass of whatever
The idea is very nice and so the screens of you are, but for me and my screen this doesn't work that good. =(
But i endorsed, because i think you're pretty good at what you do and i'll return in some weeks for a better version.
*thumbs up*
Oh, well there is totally something wrong with enbeffect file then, it won't work with all users (perhaps it works only with some users).
This mod works well with my calibrated sony bravia (HX729/720) TV and Acer Ve247H monitor, but only standard mode (not calibrated).
Issue is something else than TV/monitor, it has to be.
Thanks for your message and i hope that this will help me to fix this enb.
i will upload some pics here ... i hope, i can help you a bit, because a really! like that absolut realistic touch!
sooooo ... here some pics now using enb 0.198 because 0.197 was bugged and deleted by boris!
some weather issues are still there!
foggy weather is very white glowing ... too much!
anyway, even with SSAO + DoF turned of, this ENB sucks toooo much fps =(
indoor 40 fps, outdoor 25 fps ... with heavier enb i got indoor 60 fps and outdorr 50 fps ... dont know why
I need to fine adjust volumetric fog, brightness, adaption, objects, vegetation etc... I will also check foggy weathers before and after tweaks...
@HWMann
Do not use too heavy ini, this ENB looks better with less heavy settings, then 720p resolution is enough you don't really need more.
And try to optimize enblocal.ini settings to your hardware.
Thanks for helping me
- tweaked enbpalette.bmp and sky
- Balanced SSIL, SSAO, soft particles, particles and volumetric fog. (realistic lighting to indoor, dungeons and outdoors).
Bleak and beauty through and through
Dibella bless you
Congrats on the release. Looks like Skyrim to me.
edit: Found the problem... new upload coming tomorrow...
Download and copy Boris' enb dll and then overwrite it with the one included in your files?
The one great thing, and I hope people are going to realize this, this ENB mod uses the first version of an ENB dll that works with the Nvidia 320.xx drivers, meaning the sun-shining-through-everything effect is fixed, which is great news for anyone with a 700 series card.
and no dont overwrite this dll. rename this dll to d3d9_SFX.dll. then copy the other dll in your game.
Seems I have to give E ENB a look as well
Real Effect Candle (softer version)
Less Intrusive Candle Light Spell (textures only)
Real rain Cot...
These mods is must for lighting...
And I recommend use my ini-file which is optimized with this ENB...
you forgot to rename your dll (d3d9_SFX.dll).
Edit: Fixed