Good conversion but not nearly as amazing as it was in Oblivion...perhaps because it's a lower res? This was among the most amazing weapon mods for Oblivion...would love to see the res and quality of that mod brought to Skyrim.
Please can you add version where they CANT be crafted. Smithing menus are really cluttered already. When all mods add their stuff as craftables it makes it worse. Also Skyrim needs gold sinks so you actually have to use gold you earn on to something. It makes also it more meaningfull when you cant craft every unique item.
@XTR3M368 Yeah, i'll check it, seems strange though, the game should assign IDs based on mod's order, but i'll see if i can solve the problem .
EDIT: i checked, the IDs are all different apart from the entry which enables Eorlund to sell them. I could make a version without that and leave the swords craftable, but not purchasable. I can't change the ID of the Eorlund entry, if i do that the swords aren't purchasable anyway. Also, i'm not sure it will fix the problem. I'll try it now .
EDIT2: Yeah, i tested it. The mods works fine together, the only thing that conflicts is Eorlund, whichever mod is last will have the sword sold by him. If you use the console to get them it works fine. Let me know if you want a version without the swords purchasable, i think that would solve the problem .
Alright, i added a version without the swords in Eorlund inventory, let me know if it works . It's just the .esp, so you'll need the main file first .
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You just drag and drop the "Data" folder inside the .rar in the main game folder.
Yeah, i'll check it, seems strange though, the game should assign IDs based on mod's order, but i'll see if i can solve the problem
EDIT: i checked, the IDs are all different apart from the entry which enables Eorlund to sell them. I could make a version without that and leave the swords craftable, but not purchasable. I can't change the ID of the Eorlund entry, if i do that the swords aren't purchasable anyway. Also, i'm not sure it will fix the problem. I'll try it now
EDIT2: Yeah, i tested it. The mods works fine together, the only thing that conflicts is Eorlund, whichever mod is last will have the sword sold by him. If you use the console to get them it works fine. Let me know if you want a version without the swords purchasable, i think that would solve the problem
Alright, i added a version without the swords in Eorlund inventory, let me know if it works