Skyrim

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Salivific

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Salivific

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16 comments

  1. elindor96
    elindor96
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    mmm no ... can you make only god weapons , like Auriel's Bow and Miraak's Sword , to be unlimited ? It will be maximum lore friendly like that , because I doupt that when Auri-el was fighting with his bow , he was weariong a bag full of soul gems recharging the bow every 15 shoots ... yeah that is stupid ...
    1. rfrnco
      rfrnco
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      i also doubt that Meridia would let her champion have to recharge their sword every once in a while 
  2. ajes99
    ajes99
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    mine isn't working can my unique bow still take's charge
  3. eggbutt
    eggbutt
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    This is missing out too many, like soulrender and skull of corruption. You might want to look at these for reference:
    http://elderscrolls.wikia.com/wiki/Unique_Weapons_(Skyrim)
    http://steamcommunity.com/sharedfiles/filedetails/?id=19325&searchtext=infinite+charges+for+daedric (and the other two)
  4. ZodiacDragonStar
    ZodiacDragonStar
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    is soulrender on this list I didn't see it listed.
  5. alduin1996
    alduin1996
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    Thank you for making this mod. I have been looking for a mod like this for ages and I was never able to find one that works. Now I don't have to worry about breaking my RP by recharging items.
  6. drummermankent
    drummermankent
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    Doesnt work with Chillrend, Volendrung, or staves ( staves are already mentioned ). Anyone having this issue?
  7. j900redhood
    j900redhood
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    This messes with unique weapons redone. When I started up skyrim with this my unique items had their vanilla model. Haven't tried it with any other mods.
  8. astrus1
    astrus1
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    is Soulrender affected from the mod? i see Bloodscythe but not this one, its the second unique scimitar you get from the same dungeon
  9. Maeldun0
    Maeldun0
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    How did you "modify" Windshear? It's on your list, but this weapon never used charges for its bash/stagger effect.
  10. Blademaster1215
    Blademaster1215
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    Can I get a confirmation if this mod is compatible with Legendary Artifacts (Or at least can be).
    It changes several of the vanilla artifacts (Mostly Daedric Artifacts, but some others, such as Archmage's Robes, Staff of Magnus, etc) to be better overall. It also buffs/alters some of the enchantments, but lacks making the charges unlimited, I hope this mod can be compatible, because I think these two mods would work great together.
    1. Salivific
      Salivific
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      It isn't right now, but I can play around with the two this weekend and make a compatible version. Or if not a compatible version, one that accounts for the changes made in that mod.