Hi greentea101, I'm sorry to bother u with this comment, I know that u are done with this game and its mods But I need a little help here, I noticed that u use preset in editing these shouts in 1 of ur images would u mind giving me the preset if u happen to still have it? I want to edit something by myself
thx for this wonderful mod btw again, sorry to bother
Er, the point of Aura Whisper and Throw Voice is to remain undetected..... Maybe you should make the "thundering" aspect absent from those, I also suggest that you consider what the point of a particular Thu'um is to be. I can understand having a thundering echo to Unrelenting Force, but I can't understand adding it to Aura Whisper (see aura of living, undead, and maybe automatons) or to Throw Voice (which throws the "voice" of the player so that the player can remain hidden).
Just..... Think about which Thu'um shouts can have the thundering echo added, and which ones are meant to be stealthy.
to the person who uploaded this to Bethesda.net can you please upload it to the skyrim nexus special edition i dont want to extract any files to my data folder im a noob at installing anything manually
bro.......you dont have to manually install. download manually, drag to desktop, use the fancy "add mod from file" feature that both NMM and MO have, profit
Guys, if any of you want to use the mod in SSE, all your have to do is extract the .bsa files (OR SIMPLY DOWNLOAD THE LOOSE FILES) using Bethesda's BSA Extractor (you can find it here on Nexus) and manually place the audio files in the data folder.
The reason original Skyrim mods "don't work" (spoiler: they all do) is because Bethesda updated the SEE engine, which can't read the old .bsa files anymore. That's why when you try to install this mod SSE refuses to launch.
Use the loose files, drop them in your data folder, and simply activate the .esp file in the Mod Manager and it works like a charm. I'm using the mod right now and its not causing any problems. You can also use the same procedure for pretty much ANY vanilla Skyrim mod, with the exception of SKSE and animation mods.
So that's why it doesn't work, the engine can't read the BSA archive. In that case, there's no need for the plugin file (.esp), just dump the loose files in the data folder. The plugin file is empty (contains no records), and its only purpose was to make the game load the BSA archive, so it's not needed if you use loose files.
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Thank you in advance!
I'm sorry to bother u with this comment, I know that u are done with this game and its mods
But I need a little help here, I noticed that u use preset in editing these shouts in 1 of ur images
would u mind giving me the preset if u happen to still have it?
I want to edit something by myself
thx for this wonderful mod btw
again, sorry to bother
Just..... Think about which Thu'um shouts can have the thundering echo added, and which ones are meant to be stealthy.
The reason original Skyrim mods "don't work" (spoiler: they all do) is because Bethesda updated the SEE engine, which can't read the old .bsa files anymore. That's why when you try to install this mod SSE refuses to launch.
Use the loose files, drop them in your data folder, and simply activate the .esp file in the Mod Manager and it works like a charm. I'm using the mod right now and its not causing any problems. You can also use the same procedure for pretty much ANY vanilla Skyrim mod, with the exception of SKSE and animation mods.