Hello! I'm a huge fan of this mod for my female character but wanted to request something. Could you re-add punching noises? Because those disappear with this mod. Also, remove the laugh and "hm" noise when sneaking and opening chests? It really breaks immersion for me since that could alert enemies in my mind. Thank you, and have a lovely day!
P.S. You could do these changes as an optional file so not everyone has this in case they do enjoy it. I just feel it gets repetitive and a little annoying after a while.
I dont know hard this would be! but couldnt a simple text to voice routine be written where it would take the text and change it to the voice of the player character? This way he or she could always talk.
Here's Idea for a mod, how about one that gives the character a voice when talking to the yawls and anyone else they speak too, that would be the MOD of the year to be sure. I'm so tiered of everyone peaking to my character and all I get is a text list to answer them with. It would be nice to have a voice too in the game so that I can still answer them just that when I do I hear my voice and the answer I give. It would be a great under taking I know but WOW what a change it would make to the game and everyone is on about immersion of the game but no one ever seems to say hey I want a voice so the fluid conversations seem real. Well there's my two cent worth LOL.
I agree with you. If that were to happen, or if ANYBODY can find a mod out there that already or is planning on doing that, let me know. That would be a major project and they might not get ALL of the dialogue in the game, but it would be a awesome try. Even if they only gotten the main storyline quest... If I had the voice or the knowledge on how to even do that, I would've gotten my friends together and done it for sure
all modders are ppl like us - born without experience, they just had a vision and compiled lots of coffee and munchies together and went for it. some ppl seem to think only "magic" people make mods and OH if i only had the knowledge. huh?
I'm not disappointed at all it was an idea, just like the one I had when I built Two of the best wolf followers on the nexus. And yes I'm a people too, and yes it took a lot of coffee and a lot of hours to learn the coding and all that go's into a mod, as I have always said to any modder up here Kodo's to them all for all that they brought to Skyrim since it came out, without them it would have a shelved game in the first month. All of this isn't just for you it also replies to the next comment LOL. but any ways I only put that thought up here so it might inspire someone to undertake it since there are so many talented people out there.
I really really like this mod. And i got some suggestions for some triggers, if you still care to work on it. I would do it myself, but i have no idea how to do that scripts.
1. When PC is putting down his Weapon. 2. When dying. 3. When enemys spot you. 4. When PC decapitates someone. 5. When getting attacked by fire (found some nice voice files like "Waahh! im burning!!" xD
So.. there is a handful of voice mods for the PC but there is always one problem with them. The lines thrown out are random and are (imo) breaking immersion more than adding it in. Isnt there really a way to make the PC use the same voice files (triggers for them) the NPCs do with the exception of leaving out the "detect", "searching" and "discovery" sounds (you know - when NPCs detect you while sneaking/are searching for you when they know youre sneaking but cant see you/when you discover a new location)? For reference see your average orc. When he spots you (not while sneaking) he goes "you picked a bad time to get lost friend" and attacks. During the fight he moans and groans (which is what the PC does anyway) but can throw the (in)famous "no one bests an orc!" or "son of a...!" line if he gets hit. These voices should not be forced by scripts if possible but should instead be used per default. I know Skyrim was rushed (meeting the 11.XI.2011 date mustve been an achievement for Beth) but come on! Sloppy on yer part Beth. Very sloppy for forgetting (i cant imagine it went any other way) to put the standard comments to the PC. Least they could do is patch it in. Ah well... atleast i feel better now since ive dropped the rage on here
I would actually like the detection comments to transfer to the player as well. Good for the compass being both on and off, and it adds an auditory enemy detection system into the game.
85 comments
So all the video sound sample files were all removed ? , all video are now non existent ?
And the mod is, dare I say it " Dead" ???
P.S. You could do these changes as an optional file so not everyone has this in case they do enjoy it. I just feel it gets repetitive and a little annoying after a while.
some ppl seem to think only "magic" people make mods and OH if i only had the knowledge. huh?
Buy that game. Play that game. Leave us to our silent text dialogue games.
sultry is perfect for my character
+k +e
I really really like this mod. And i got some suggestions for some
triggers, if you still care to work on it. I would do it myself, but
i have no idea how to do that scripts.
1. When PC is putting down his Weapon.
2. When dying.
3. When enemys spot you.
4. When PC decapitates someone.
5. When getting attacked by fire (found some nice voice files like
"Waahh! im burning!!" xD