Just in case you didn't get my other post on the main Skyrim Redone forum. Hi there, just wanted to let you know that I really love your mod, but lockpicking doesn't seem to be working for me. I try pressing e but all I get is nothing. Am I doing something wrong? Thanks for your help!
hey there, i'm sure someone already posted this somewhere here - but i couldn't find a solution... it's about SkyRe - i have a problem with the skill tree window - most of the names (mainly the new ones) are shown as 'FFFFFFF' or '0' or other sorts of gibberish - someone knows what might be causing this and how do i fix it? also i've noticed that some perk lines are not openning, for example the "Eagle eye" perk simply doesn't turn blue... is it the same source problem?
So something really weird happens here: all other stuff are fine right now, yet the bleeding damage is not working. I still have the little bleeding damage of vanilla Skyrim instead of the SkyRe counterpart, with a light weaponry skill of 93, the level 3 blood price perk, and a glass war axe. My load order is as below:
Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp Falskaar.esm Wyrmstooth.esp Campfire.esm Gray Fox Cowl.esm SomeguySeries.esm SkyUI.esp SkyRe_Main.esp SkyRe_Main_Fix.esp SkyRe_EncounterZones.esp SkyRe_EnemyScaling.esp SkyRe_Races.esp SkyRe_StandingStones.esp SkyRe_EnemyAI.esp SkyRe_Combat.esp OreMerchant.esp Unlimited Training.esp Bounty Gold.esp LegacyoftheDragonborn.esp 3DNPC.esp Helgen Reborn.esp Undeath.esp LPBards.esp Hunting in Skyrim - No Perks.esp RealisticNeedsandDiseases.esp RND_Dawnguard-Patch.esp RND_Dragonborn-Patch.esp RND_USKP-Patch.esp BFT Ships and Carriages.esp Run For Your Lives.esp SkyRe_Races_Fix.esp Frostfall.esp FalskaarRNDPatch.esp BloodOfTheNord.esp RoderickRedbeard.esp RND_HearthFires-Patch.esp WheelsOfLull.esp jarrintraders.esp DBM_SkyRe_Patch.esp The Paarthurnax Dilemma.esp SwordOfSigdan.esp SkyRe_StandingStones_Fix.esp Apocalypse - The Spell Package.esp When Vampires Attack.esp JiubQuestMarkers.esp High Level Enemies.esp SkyRe_EnemyScaling_Fix.esp High Level Enemies - Dawnguard.esp High Level Enemies - Dragonborn.esp High Level Enemies - Falskaar.esp ReProccer.esp
The master of SkyRe USKP patches are swapped to USLEEP.
I have installed the "skyrim redone non DLC" mod since I lack the mods and have installed both the recapper and SKSE but when I run the game, it crashes/closes the moment it gets to the start up screen. Pls Halp.
There is a major problem that I may have encountered with this mod. So my One-Handed skill is about at 75 and i have a Steel Mace equipped. This weapon does 78 damage. I recently found an Ebony Waraxe. That weapon did 20 damage. It may not be this mod, but I didn't have this problem a couple months back.
The Same thing goes for my armor. I found some Samurai armor. I believe they were created with the same template as Ebony armour. The boots and gauntlets are at 33 and 32 respectively with the armor itself at 99. I then found some Steel plate armor. The actual armor was around 83. Not bad, but the boots and gauntlets were at 72 and 75.
I randomly started having the dark elves' racial ability proc on my Khajiit whenever I drop below a certain threshold (seems to be about 25% health). I change my race and that doesn't help, I try removing the spells via console commands but Ancestor's Wrath and ancestor's fury aren't in my book so nothing happens. I tried disabling the skyre race plugin but the problem still persists somehow. I had this problem one before, also with a Khajiit but he was level 1 so I deleted him and started over.
I've come across a possible bug, when i have SkyRe loaded in the bottom half of my mod list it wants to turn my smithing potions into night vision IV potions. when it's moved to under campfire it tends to correct itself. don't know if anyone else has this problem.
Okay, I've just started using SkyRE, and I've already come across a bug where, if I have a one handed weapon plus a shield, or dual one handed, and I proceed to equip a two handed weapon, like the halberd, whatever was in my offhand DISAPPEARS... completely vanishes from my inventory, and I have no way to recover it.
I'm not sure if this is supposed to happen - and if it is, I don't understand it - but after putting any points into the "Dual Weild" perk, any dual-weilded attacks go at about 25% speed. In other words, all attacks are INSANE slow. This goes for any combination of weapons: Sword-Sword, Sword-Axe, Dagger-Sword, Mace-Dagger, etc.
However, if you don't have 2 weapons equipped, it attacks just fine.
So again, I don't know if this is supposed to happen or not. But if it is, could you explain it's usefulness?
SkyRe Bugs (184 comments)
it's about SkyRe - i have a problem with the skill tree window - most of the names (mainly the new ones) are shown as 'FFFFFFF' or '0' or other sorts of gibberish - someone knows what might be causing this and how do i fix it?
also i've noticed that some perk lines are not openning, for example the "Eagle eye" perk simply doesn't turn blue... is it the same source problem?
My load order is as below:
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Falskaar.esm
Wyrmstooth.esp
Campfire.esm
Gray Fox Cowl.esm
SomeguySeries.esm
SkyUI.esp
SkyRe_Main.esp
SkyRe_Main_Fix.esp
SkyRe_EncounterZones.esp
SkyRe_EnemyScaling.esp
SkyRe_Races.esp
SkyRe_StandingStones.esp
SkyRe_EnemyAI.esp
SkyRe_Combat.esp
OreMerchant.esp
Unlimited Training.esp
Bounty Gold.esp
LegacyoftheDragonborn.esp
3DNPC.esp
Helgen Reborn.esp
Undeath.esp
LPBards.esp
Hunting in Skyrim - No Perks.esp
RealisticNeedsandDiseases.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
RND_USKP-Patch.esp
BFT Ships and Carriages.esp
Run For Your Lives.esp
SkyRe_Races_Fix.esp
Frostfall.esp
FalskaarRNDPatch.esp
BloodOfTheNord.esp
RoderickRedbeard.esp
RND_HearthFires-Patch.esp
WheelsOfLull.esp
jarrintraders.esp
DBM_SkyRe_Patch.esp
The Paarthurnax Dilemma.esp
SwordOfSigdan.esp
SkyRe_StandingStones_Fix.esp
Apocalypse - The Spell Package.esp
When Vampires Attack.esp
JiubQuestMarkers.esp
High Level Enemies.esp
SkyRe_EnemyScaling_Fix.esp
High Level Enemies - Dawnguard.esp
High Level Enemies - Dragonborn.esp
High Level Enemies - Falskaar.esp
ReProccer.esp
The master of SkyRe USKP patches are swapped to USLEEP.
The Same thing goes for my armor. I found some Samurai armor. I believe they were created with the same template as Ebony armour. The boots and gauntlets are at 33 and 32 respectively with the armor itself at 99. I then found some Steel plate armor. The actual armor was around 83. Not bad, but the boots and gauntlets were at 72 and 75.
And yes, I have confirmed that it is Skyre
However, if you don't have 2 weapons equipped, it attacks just fine.
So again, I don't know if this is supposed to happen or not. But if it is, could you explain it's usefulness?
Thanks!