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Last updated
Original upload
Created by
mrjentipedeUploaded by
mrjentipedeVirus scan
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Activity logs
This page was last updated on 19 October 2023, 12:09PM
- Changelogs
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Version 1.51
- Added low level dremora to randomized bandit gear and weapons
Reduced likelihood of common and CW clothing (especially for higher levels).
- Added low level dremora to randomized bandit gear and weapons
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Version 1.5
- Added high chance of torches to many bandits (no more seeing in the dark)
Fixed some mercenaries/guards outfits
- Added high chance of torches to many bandits (no more seeing in the dark)
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Version 1.4
- Some minor tweaks and fixes
Silverhand no longer uses the new random outfits, they use their original biz
- Some minor tweaks and fixes
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Version 1.3
- v1.3
reduced frequency of common items (pickaxe, wood axe, etc)
further reduced frequency of common items at higher levels
tweaked distribution of armors and robes for bandit mages
bandages have lower chance to spawn but are now separate from helmets
dual wielding at higher levels has been increased in frequency
- v1.3
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Version 1.2
- Further decreased frequency of clothing at higher levels
Added varying types of robes to bandit mages
Fixed a mistake that gave boss armor to non-bosses
- Further decreased frequency of clothing at higher levels
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Version 1.1
- Made a few small changes to ensure compatibility with any and all mods that add new items to the leveled lists
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- Author's activity
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October 2023
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19 Oct 2023, 12:09PM | Action by: mrjentipede
Attribute change
'Description changed.'
February 2023
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07 Feb 2023, 1:52PM | Action by: mrjentipede
Attribute change
'Description changed.'
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- Mod page activity
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April 2024
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21 Apr 2024, 5:53PM | Action by: Feanna
Untracked
'Equipment Flexibility Project - Bandits Module'
March 2024
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02 Mar 2024, 10:24AM | Action by: 0DariusKinceid0
Endorsed
'Equipment Flexibility Project - Bandits Module'
December 2023
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28 Dec 2023, 12:37PM | Action by: Yissum
Tracked
'Equipment Flexibility Project - Bandits Module'
July 2023
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28 Jul 2023, 6:48AM | Action by: In4nist
Endorsed
'Equipment Flexibility Project - Bandits Module'
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18 Jul 2023, 3:25AM | Action by: Bodalvino
Endorsed
'Equipment Flexibility Project - Bandits Module'
June 2023
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21 Jun 2023, 8:30PM | Action by: DE4THR4SH
Endorsed
'Equipment Flexibility Project - Bandits Module'
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19 Jun 2023, 11:23PM | Action by: SteveDantas
Tracked
'Equipment Flexibility Project - Bandits Module'
March 2023
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21 Mar 2023, 8:05AM | Action by: TeklaTheAraneus
Endorsed
'Equipment Flexibility Project - Bandits Module'
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06 Mar 2023, 10:59AM | Action by: Houtekiet1
Endorsed
'Equipment Flexibility Project - Bandits Module'
February 2023
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06 Feb 2023, 5:16PM | Action by: Deleted172769848User
Untracked
'Equipment Flexibility Project - Bandits Module'
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05 Feb 2023, 6:26PM | Action by: Deleted172769848User
Tracked
'Equipment Flexibility Project - Bandits Module'
January 2023
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27 Jan 2023, 6:25PM | Action by: zoopzoooom
Untracked
'Equipment Flexibility Project - Bandits Module'
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25 Jan 2023, 5:24PM | Action by: springtrap999
Endorsed
'Equipment Flexibility Project - Bandits Module'
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17 Jan 2023, 7:53PM | Action by: Deleted99355478User
Tracked
'Equipment Flexibility Project - Bandits Module'
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07 Jan 2023, 8:47PM | Action by: Siete16
Tracked
'Equipment Flexibility Project - Bandits Module'
December 2022
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22 Dec 2022, 12:22AM | Action by: themith14
Untracked
'Equipment Flexibility Project - Bandits Module'
October 2022
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14 Oct 2022, 7:44PM | Action by: clemmerson
Tracked
'Equipment Flexibility Project - Bandits Module'
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10 Oct 2022, 5:06AM | Action by: wzor
Tracked
'Equipment Flexibility Project - Bandits Module'
September 2022
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26 Sep 2022, 11:14PM | Action by: substill
Endorsed
'Equipment Flexibility Project - Bandits Module'
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24 Sep 2022, 11:28PM | Action by: GretelVolker
Endorsed
'Equipment Flexibility Project - Bandits Module'
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