And For those having problems with the batch files not working, DON'T put them in the Data folder. Put them in the Skyrim installation folder (steam/steamapps/common/skyrim) where the Skyrim.exe is located. I know that the files are in a folder named "Data" after you unzip them, but that's simply not how they work.
For those having problems with the batch files not working, DON'T put them in the Data folder. Put them in the Skyrim installation folder (steam/steamapps/common/skyrim) where the Skyrim.exe is located. I know that the files are in a folder named "Data" after you unzip them, but that's simply not how they work.
Can someone please help.......? I have tried several different BAT mods for these all shouts and none of them are working? I have the 7zip program and when I use it to extract the file the only thing that is extracted is the "text" file and nothing else. I thought there was supposed to be an ESP file or something. So anyways when I copy or extract or drag and drop the "text" file into the skyrim folder nothing happens when I do the console command and I don't even see the modified file in my computer skyrim/data folder so it is like I didn't even do anything?
That is what i am doing but it keeps saying batch command not found or not valid. I keep trying to find a walkthrough video for this because I have over 50 mods and this is the only one I can't seem to get to work. Is the 'text file with all the shouts that is literally called (allshouts)" the file that you put into the skyrim folder within the steam app location or is there more? When I extract the files that is all that is extracted.
UPDATE: I got the "bat addshouts" to work and I see all the shouts in my magic menu but now it doesn't recognize "bat unlockshouts"
You have to drop the text file into your Skyrim directory's DATA folder. That's your problem. The full file path is C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data. Batch files are basically long lists of console commands that are triggered by typing bat "filename here". That is why you don't need an esp or bsa or whatever, and that's why this isn't really a mod per-se. It's basically just a way of shrinking a long list of commands into one. Bethesda would have used batch files for testing while they were developing the game.
I've found that knowing all parts of fus ro dah before meeting the greybeards, causes them to not recognize my ability at all. Is there a way to fix that? I've just been advancing the quest in the console, but that causes other problems later.
They are triggered by the first word alone. If you use all three, it's not a "spell" they recognize as what they're looking for. If you don't know how to use just the first word (That seems like something most people would know to try.) just press the button rather than hold it.
It makes it easier to download the nexus program and that does everything that u need without need to download the zip it downloads on the nexus thing its at the top of the page install NMM file so get that its good....
Keep in mind that if you do not have USKP then it will not work correctly. You have to download the one under "old version" Other than that, it should work just fine.
MOD MOVED TO ANOTHER SITE. WHAT YOU SEE HERE IS OUTDATED AND WILL STAY THIS WAY (because author was banned from Nexus). Can't provide link, because Nexus rules forbid it, but you can google "BAT SCRIPTS COLLECTION BY ERUNDIL". There are a lot of changes and some fixes.
MOD MOVED TO ANOTHER SITE. WHAT YOU SEE HERE IS OUTDATED AND WILL STAY THIS WAY (because author was banned from Nexus). Can't provide link, because Nexus rules forbid it, but you can google "BAT SCRIPTS COLLECTION BY ERUNDIL". There are a lot of changes and some fixes.
I think you misunderstand me. My script already includes Fus-Ro-Dah. Shouts are locked, because it's impossible to unlock them via console commands.
I could create an ESP file to do the job, but it won't be worth the trouble. Compatibility issues with DLCs, savegame issues... Also it would be one more script to run for the game, and people are complaining about lags from scripts anyway.
I know it may be bothersome to click 50 times in the menu, but it's still much less time consuming than finding all the word-walls scattered throughout the world...
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And For those having problems with the batch files not working, DON'T put them in the Data folder. Put them in the Skyrim installation folder (steam/steamapps/common/skyrim) where the Skyrim.exe is located. I know that the files are in a folder named "Data" after you unzip them, but that's simply not how they work.
For those having problems with the batch files not working, DON'T put them in the Data folder. Put them in the Skyrim installation folder (steam/steamapps/common/skyrim) where the Skyrim.exe is located. I know that the files are in a folder named "Data" after you unzip them, but that's simply not how they work.
I have tried several different BAT mods for these all shouts and none of them are working? I have the 7zip program and when I use it to extract the file the only thing that is extracted is the "text" file and nothing else. I thought there was supposed to be an ESP file or something. So anyways when I copy or extract or drag and drop the "text" file into the skyrim folder nothing happens when I do the console command and I don't even see the modified file in my computer skyrim/data folder so it is like I didn't even do anything?
bat addshouts
bat unlockshouts
Something should happen if you installed it correctly. Also it's in the data folder along the the .exe.
UPDATE: I got the "bat addshouts" to work and I see all the shouts in my magic menu but now it doesn't recognize "bat unlockshouts"
Really really it has to be done manually :C
Other than that, it should work just fine.
Can't provide link, because Nexus rules forbid it, but you can google "BAT SCRIPTS COLLECTION BY ERUNDIL". There are a lot of changes and some fixes.
Can't provide link, because Nexus rules forbid it, but you can google "BAT SCRIPTS COLLECTION BY ERUNDIL". There are a lot of changes and some fixes.
If you have Fus Ro Dah before main quest line, it won't screw up your quest.
For me clicking unlock to every shout is quite bothersome. (I restart game quite often)
Shouts are locked, because it's impossible to unlock them via console commands.
I could create an ESP file to do the job, but it won't be worth the trouble. Compatibility issues with DLCs, savegame issues... Also it would be one more script to run for the game, and people are complaining about lags from scripts anyway.
I know it may be bothersome to click 50 times in the menu, but it's still much less time consuming than finding all the word-walls scattered throughout the world...
Edit:
Well, thanks for the hint. It works as intended.