Skyrim

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Created by

AR15freedom1

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AR15freedom1

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87 comments

  1. OneOnOne1162
    OneOnOne1162
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    • 71 kudos
    Is there any chance anyone will ever make this mod compatible with Ultimate Whiterun and Sewers of Skyrim?
  2. LanceDragonsbane
    LanceDragonsbane
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    • 14 kudos
    Ok so i was able to fix this mod by doing a couple of things.

    1. Ran nif optimizer.
    2. Followed this guys advise as the mods face gen was all screwed up. Exporting the face gen using mod organizer fixed every single face in one swoop.

    https://www.nexusmods.com/skyrim/mods/37403?tab=posts

    Unreal how easy it is when you have it all setup with mod organizer.

    Good luck everyone. I wish i could convert for you. If the mod author was to give me permission i would re-upload /Convert for SE use. This mod to me is a must have. it makes whiterun beautiful, and along with JK Whiterun, Extended Market Place plugin and the Elysium mod the city actually becomes stuff of legend.
  3. voajus
    voajus
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    • 1 kudos
    I wish someone could make this work with whiterun expansion redone
    1. r131
      r131
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      • 27 kudos
      +1

      It's on my christmas wishlist
    2. VYNLT
      VYNLT
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      • 3 kudos
      Also fixing the problems mentioned in the description.
  4. ladyvoldything
    ladyvoldything
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    • 10 kudos
    Does anyone know if this is compatible with ETAC?
    1. BansheePanda
      BansheePanda
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      ETaC doesn't edit any areas this plugin touches. In short, yes, they are compatible.
    2. merjer
      merjer
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      • 1 kudos
      @BansheePanda
      thanks. i'm also looking at ETaC & other city overhauls. good to know that it at least does not conflict with that.
    3. r131
      r131
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      • 27 kudos
      I play both together - no worries at all
  5. FlashFatman
    FlashFatman
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    • 29 kudos
    It be great if someone could make this work with the special edition.
    1. hornedbear
      hornedbear
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      Ditto!
    2. FlashFatman
      FlashFatman
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      • 29 kudos
      Does not work in SSE. I tried to download it manually. Total bust. Maybe a project for someone?
    3. skyrimhitsta
      skyrimhitsta
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      • 1 kudos
      Download file, extract bsa, run sse nif optimizer on textures, Zip directories alongside old esp, install in nmm for SSE, open file on new CK, set file as active, yes to all, go to actor, scroll down until you find bouncer, dancer, all those actor that have wrenpc on editor id, each 1 needs a CTRL + F4 to redo face gen, save, copy new esp to replace old esp on Zip, start game, coc whiterun, check it. For me runs well, only the vendor's don't sell from time to time. Be well and take care. If you see a bsl file and a chm file, both can be deleted when you first extract the bsa.
  6. EpiceneBlue
    EpiceneBlue
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    • 92 kudos
    Just adding another comment here for the apparently vanished mod author that this would be totally brilliant if made compatible with Ultimate Whiterun.
  7. EpiceneBlue
    EpiceneBlue
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    • 92 kudos
    What would be super brilliant is if somehow this mod author, the one for the other alternate entrance mod, the Ultimate Whiterun mod author and JKs/Dawn of authors could all get together and put out one big awesome amazing Whiterun Total Wicked Wow Crazy Damn mod. Because Whiterun deserves it. Sadly, it will never happen, but a player can dream. Sigh.
    1. kinghippo95
      kinghippo95
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      • 1 kudos
      thumbs up to that. the suggestion that is
  8. MaxwwNz
    MaxwwNz
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    • 0 kudos
    will jk skyrim work with this?
    1. r131
      r131
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      • 27 kudos
      I have both and it works very well - very few but harmless glitches and I am not sure where they even come from ...
  9. brokensamurai
    brokensamurai
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    • 0 kudos
    nice looking mod.
  10. JarlBrogruf
    JarlBrogruf
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    • 2 kudos
    I'm pretty sure a version without the sewer system would make this compatible with Immersive Citizens