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omega2008

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898 comments

  1. sandnix
    sandnix
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    REQUEST:

    Can you add three hotkeys:
    - Increase FOV
    - Decrease FOV
    - Reset FOV to standard

    I did a lot of diggin and no mod does this reliably and the mods that can do this do not work *aaargh

    Since Cusomizable Camera is the only camera mod that I use that never had any issues, you are my last hope :D
    1. omega2008
      omega2008
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      Unfortunately there's no way to update FOV automatically as far as I know, that's probably why a mod like you want doesn't exist. The mods that manage to do it are doing it through DLLs and that's knowledge I don't have. That's why you have to press Tab when changing FOV in Customizable Camera. :/
  2. IAmDarkPhoenix
    IAmDarkPhoenix
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    I wasn't going to comment but I see some negative ones so I have to say something. I think a lot of issues people are having are user errors. I have a heavily modded game and this mod has never given me any issues and works great for me.
    At the beginning, I played with the settings to find out what I like and got to a perfect place. Then wrote down those settings and apply it to my new games and various play-throughs. Maybe some of you need to do the same or simply ask for help as opposed to saying the mod is "garbage" and not explaining the issue you're having.
    1. omega2008
      omega2008
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      Most of their issues are most likely a mod conflict or slightly less likely, user errors indeed. I've been playing with this since its very inception and I never had issues, save for some minor bugs I fixed long time ago, but otherwise no crashes or blowing up playthroughs. I'd have fixed that already if that was the case.
      Also,, some issues are coming from the game itself such as arrow hitting ledge when doing crouched archery or centered camera being offset by -5 despite being 0.0, this one is caused by some animations I believe.

      I can't do much about any of this. People are free to say anything they want, I do read them all, but I can't reply to everyone.
  3. Dexter1996
    Dexter1996
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    This cannot customise first person camera, only third person.
    1. TheXa0sfact0r
      TheXa0sfact0r
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      Nothing can customize the first person camera, because it's not actually a camera. In first person your hands (and weapons) don't actually exist, they're just overlayed on to the shot..

      If you tell me what you're looking for though, I might be able to help you find it.
    2. Rpkiller1
      Rpkiller1
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      It seems like when i install your mod the first person fov is changed for some reason.
  4. sanaret
    sanaret
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    I've found a bow aiming bug. It turns out to be a bug in vanilla skyrim, not your mod. However I was wondering, if you can reproduce it, is it a bug you could include a fix for in this mod? I'm not sure but I thought I may as well ask. No pressure.

    How to reproduce: Be in third person. Use your bow from a steep ledge or cliff. Aim downward at a steep angle. When standing, you can aim successfully. When sneaking, the arrow will hit the ground beneath you. This makes a lot of sneak archery impossible from high vantage points =(

    Reproduced in vanilla:
    https://youtu.be/OZIRrwjBSGY

    Reproduced with Customizable Camera:
    https://youtu.be/Z253D5D_NNU
    1. omega2008
      omega2008
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      I know about this issue, it's annoying as hell. :/
      Unfortunately, I don't know how to fix that at all. I suspect it has to be fixed by changing the animation and moving whatever part is responsible for arrow starting point in the trajectory. That's just a theory, I don't know if it's even like this.
    2. Jayson23
      Jayson23
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      Hello, I have the same issue as well, everything else, as I’m being able to configure it so far, went without a hinch, like a charm, is just the first person bow hold animation when I attempt to los an arrow, it points to the far left from the screen,... and the arrows shoots from top left corner of the screen giving almost no chance to aim accurrately!! I’m no modder but, and maybe you already tried it, gather configuration info from original files regarding animation, position, stance, and idle movement while having the bow withdraw! I don’t know, just giving an idea of that suggestion! Away from that, I enjoy this mod more than I expected to be honest!! So, Cheers, hope you find the issue soon!!
    3. TheXa0sfact0r
      TheXa0sfact0r
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      Hey Sanaret!

      I've taken a look at this myself, and I'm sorry to say but I don't actually think it's a bug. When you nock an arrow in Skyrim, it actually becomes an active projectile (though it's still stationary, on the bow). When you crouch like you did in your video, you're actually putting the edge of the cliff in front of your arrow.

      It's not really a bug. Unfortunately, a lot of meshes in Skyrim (especially for landscape items like rocks) protrude out passed the visible part of their respective texture. The reason for this is to make the ground that player walks on more flat, and therefore make the view less jittery overall. I do want to stress though:

      that bug has nothing to do with this mod, or the camera in general, it's because of unnecessarily wide meshes and completely unrelated to this mod.

      Now for a bit of science. There's actually a number of good reasons why the collision meshes for some objects in Skyrim are larger than the object actually appears, and there's one really good reason why they shouldn't be, this one. The most common culprit for meshes wider than the object itself however are landscape objects, like rocks. The main reason why the collision mesh of rocks is larger than the actual rock appears is because of walking. You see, in real life, your knees (and waist) will adjust your body to nullify a lot of the bounce from varying ground levels, keeping your viewpoint relatively still. Skyrim doesn't have knees that are smart enough to account for that, so you'd end up with your head slamming up and down like crazy any time you walked anywhere. That's why the meshes have been made "boxier", they're generally flatter that way the only sudden shifts in altitude happen when moving across surfaces, which believe me, is a good thing. (Imagine walking up a staircase in Skyrim that was not meshed as a ramp, your head would jolt up with every single step, and you'd be literally nauseous by the time you got the top). However, one side effect of this feature is you end up sometimes shooting the ground where it doesn't exist. I know it sucks, but it's one of those trade off's we have to take as gamers in order to maintain an enjoyable experience.
  5. Mez558
    Mez558
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    This kinda broke my game, well at least some saves.
    Firstly, I think it is only fair to mention I have a heavily modded game with over 10k animations so I am not going to pretend to have installed it on a stable platform and I understand the risks in applying Mods :D

    I think it was something to do with the settings I had used and possibly that I had adjusted the camera settings manually before this but I started getting CTD's on using smithing crafting stations, then on exiting buildings then just couldn't load half the time. Finally I removed the mod and cleaned saves. No good, all of them were CTD after a couple of seconds or less.

    I reinstalled the mod but the issue was still there so I went back to a save where I had just installed this but had not left the area. Reset everything to default in the MCM . This was then my last stable point. Tried again but with a little more restraint with the settings and I'm running stable now... Well as stable as a script heavy, 10k animation game can be.

    Recommend, if you are getting CTD issues (and I don't blame this mod for them) that before you uninstall you make sure you default all the settings in the MCM.
  6. lovemetal626
    lovemetal626
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    mod doesnt work for me, installed correctly. when changing FOV nothing happens, when trying out the features nothing happens.

    complete garbage
  7. ILIKEIKE345
    ILIKEIKE345
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    I wish I never got this mod. It absolutely destroyed my camera settings
    1. omega2008
      omega2008
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      Make sure you don't have these files in your Data\Scripts folder:
      CustomizableCamera.pex
      CustomizableCameraRunner.pex

      Older versions used to have loose files before I made the mod BSA packaged and sometimes these files can get left behind by mod managers like NMM.
  8. arekun2000
    arekun2000
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    The mode is really helpful of those who got sick of their vanilla skyrim's camera, or those who want a new perspective while playing.
    -it's easy to understand how it works.
    -have nearly all the settings you wish for third person
    -you can still make the bow and magic work with it. (if you set it right, its hard to do thou)
    -it feels good when combined with the Lock on mod
    -easy to install/uninstall (tho you need tocheck for loose files after uninstalling, search in your Skyrim data)

    there are good stuff that I wanted but sadly didn't find :
    -Horse camera settings (honestly the main reason I wanted to mod)
    -transformations settings (werewolf, vampire, etc...)

    cons :
    -camera glitch sometimes when walking in dungeons tight halls/caves, nothing game breaking, it fixes itself after a few seconds. ( well that's what happened with me lol)

    overall I highly recommend this mod, 9/10
  9. freemanendelay
    freemanendelay
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    Nothing for the horrendous horse camera?
    1. ColossusX13
      ColossusX13
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      came to ask exactly this
    2. MyFilippo94
      MyFilippo94
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      Same, it's very complete, maybe it's the only missing feature
  10. rex10125
    rex10125
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    What is the profiles system? This mod looks interesting, but I'm a bit apprehensive on installing papyrusutil. Seems like it could break my heavily scripted game. Oh and can I install this in an ongoing game?
    1. omega2008
      omega2008
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      PapyrusUtil only adds additional functions that SKSE doesn't. Like ability to toggle TFC or load/save script data to files (for saving/loading settings). On its own it's innocent, does nothing. Even DynDoLOD needs it for some of the LOD stuff.
    2. rex10125
      rex10125
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      Oh I see. That's a relief. And while we're at it, can I install customizable camera in an ongoing game? I mean, would it cause problems like the camera being a bit wonky or buggy or something like that?
    3. omega2008
      omega2008
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      Yeah, it's fine to install mid-playthrough.
    4. rex10125
      rex10125
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      Okay. Thanks for helping me out man.
    5. TheMark1992
      TheMark1992
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      LOL people being cautious about mods without doing any research about their requirements. LOL!

      Worst it can do is break your save game, and if you backup your saves before installing mods *like Bethesda tells you to* this shouldn't be a problem.

      LOL
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