Skyrim

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Syfor

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Syfor

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23 comments

  1. Someone needs to port this to SSE the author is gone, his last activity was on 2015!
  2. Jallethistle
    Jallethistle
    • member
    • 1 kudos
    I love this, especially the ward of magnus (Or whatever it's called) because I've been looking for a mod that makes dome wards. Like in the elf vs nord vs breton film as it is awesome and extremely useful. I'm so glad you made the mod and that I found it.
  3. Cthulhooo
    Cthulhooo
    • member
    • 0 kudos
    Solar Burst causes npcs to float or clip through floor.
  4. ygld
    ygld
    • member
    • 0 kudos
    All the spells look cool, work as advertised and are effective. Kudos. But, I've noticed that the conjured ghost weapons can be a bit op since they are invulnerable. Would it be possible to give health to ghostweapons?
  5. Leaf16591
    Leaf16591
    • member
    • 16 kudos
    can you add work with perk skill?i have empowered magic mod but the damage is the same!
  6. ArchangelZero7
    ArchangelZero7
    • premium
    • 0 kudos
    I have also been thinking about the wall of magnus spell. But instead of a power, etc. why not just make it a master level ward? As a ward it would serve much more use, and since its in restoration, it would fit in. Just a suggestion I love this mod by the way.
    1. Shary
      Shary
      • member
      • 26 kudos
      Or a cloak spell.
  7. thunderclam
    thunderclam
    • member
    • 1 kudos
    This needs to be sent to BOSS so it appears in their sorting properly. Another great mod!
  8. Shary
    Shary
    • member
    • 26 kudos
    Could the Wall of Magnus be made toggleable ?
    1. Syfor
      Syfor
      • member
      • 4 kudos
      Unfortunately not, to make it toggleable, you would have to make the spell recastable in a way that the first makes the wall appear, and the recast makes it dissappear. However because this is a ritual spell both the initial cast and the rescast would take a long time to cast, not to mention the recast would cost the same amount of magicka as to conjure up a new wall. All in all I don't think this would work out.
    2. Shary
      Shary
      • member
      • 26 kudos
      I don't see why the long time to cast should be a problem.But I am asking from technical point of view.
    3. Syfor
      Syfor
      • member
      • 4 kudos
      From technical point of view, it is possible. The problem comes in when you have to balance the spell. Basicly the cast to make the wall appear and the cast to make it dissappear must be the same in magicka cost and casting time, since the effect is in the spell. It would be strange to charge any magicka for making your own spell dissappear. Anyway, waiting for the spell to wear off is beter in both cases, so I didn't bother putting in a toggle recast.
    4. Shary
      Shary
      • member
      • 26 kudos
      If it possible, would you consider to make the Wall of Magnus(as optional file), a lesser toggleable power ? I really need it.And I don't care about the balance.

      Edit: A toggleable lesser power...Got it!
  9. nandoashtan
    nandoashtan
    • member
    • 0 kudos
    I can't find Magor anywhere. I tried typing "help magor" but it didn't do anything
    1. Syfor
      Syfor
      • member
      • 4 kudos
      If he doesn't show up in the console, you haven't installed the mod correctly. Make sure LostMagic2.esp is checked in your datafiles. Then go out of the hall of countenence and reenter. Magor should be there now. He is really easy to find. Just follow the directions in the description or look at pictures of Magor above.
  10. szalon04
    szalon04
    • member
    • 0 kudos
    Could you add a new healing spell, please? I would like a spell like firestorm, 2 hand casting and casting time, just with a large area friendly heal effect. I hope you can do it