Yeah that was the problem (there is the injFX_Shaders folder and that you overwrite the 2 files inside) I didnt know there is a injFX folder (didnt see it) and i should replace files in it. I just did put the 2 files in the main game folder as it was with the previous 1.0 - 1.3 injectors
They're not meshes or textures that can be overwritten so I don't think so... anyway I found this: " To apply it to everything without issues you would probably need to have the graphics driver do this. Older ATI drivers did allow you to use some shaders that came with the driver, but I don't know if the feature still exists in the recent drivers. It's not visible from CCC. Even with the old drivers you would probably have to find some way to have them run a custom shader instead of the built in ones. Maybe it stores them the registry or perhaps you need to modify the driver to make that work. Maybe you could even inject a shader into the recent graphics drivers but I'm guessing that it's far more difficult to inject something into a driver than it is to inject it into a dll. And far more troublesome if it crashed .. a crashed game can be restarted, but a crashed graphics driver means a system reboot. "
Yeah what alexcnz92 said is right, but if you didn't overwrite anything then you should reinstall FXAA injection... be sure that in /Bethesda Softworks/Skyrim (not in Data) there is the injFX_Shaders folder and that you overwrite the 2 files inside. Thanks for the endorsements
Try to open the "injFxaaSettings.h" file inside the rar with a block notes, then open FXAA_Tool in the main directory of skyrim and see if the current values for each setting are the same. If they are it should work fine.
Hmm dont know if its working for me. I unrared the files and put them to the main game folder, but i didnt have there any older files to replace as you mentioned on the description (i did uninstal injector 1.3 and instaled the new 2.0). I do have something in the game (the pause is working), but i am not really sure its yours settings or just the injectors default one.
I did some minor fixes and now v1.1 has a more colorful sky and it is more balanced; there is also a version with the sharpen for those who like it (I didn't add AA because the text loses too much quality).
Thanks, this is actually pretty good, i am using another one but its too dark in dungeons and i dont use torches or night vision and this one its very close to it but not so dark indoors, so i will use this one. Definitelly will endorse.
13 comments
" To apply it to everything without issues you would probably need to have the graphics driver do this. Older ATI drivers did allow you to use some shaders that came with the driver, but I don't know if the feature still exists in the recent drivers. It's not visible from CCC.
Even with the old drivers you would probably have to find some way to have them run a custom shader instead of the built in ones. Maybe it stores them the registry or perhaps you need to modify the driver to make that work.
Maybe you could even inject a shader into the recent graphics drivers but I'm guessing that it's far more difficult to inject something into a driver than it is to inject it into a dll. And far more troublesome if it crashed .. a crashed game can be restarted, but a crashed graphics driver means a system reboot. "