I need help with the master of none perk, I want to make it worth losing all the other master perks but not OP (yeah I know 3 enchantments is pretty overpowered but meh)
what I'm thinking of right now is pretty boring it's gain massive buffs in all basic skills so like 250% damage increase 50% damage reduction, 33% chance to avoid damage if wearing at least 2 pieces of light armour etc. but that's BORING as hell, please help me come up with a way to make it interesting but worth it
lol I also threw in makes you immune to fall damage to spice it up but that's ridiculous
eh, life happens. probably either forgot about it or something catastrophic happened to his system and is trying to do something crazy like rebuild it from scratch
Okay, okay, there may be a ton of wishful thinking in the first part. It... would be nice to hear one way or the other though. if the creation kit wasn't such a complete pain in the arse to use, I'd probably be modding myself, lol.
i think it goes without saying that the modder behind this mod is long gone and likely not returning.
so for anyone who wants all the problems with this old mod to be fixed, your best hope is for someone out there to pick up this mod and update it.
if there's anyone out there who'd like to do so but are hesitant cause you can't ask for permission, worry not. i found this quote in the mod description.
"SERIOUSLY though if a more talented modder comes along and wants to pick this up I'll be happy to hand Jjinx's amazing work with my edits over to the modder it deserves"
what this means is you have permission. also, i've found a quote in the original perky mod by Jjiinx that shows he also gives permission.
"Q) Can I translate this mod into my language? A) I don't care, do whatever you want with this mod, I consider it entirely open source, if you modify it and rerelease it just give me credit."
so for any modders out there who'd like to revive this mod, as i've just shown you have full right to do so.
I have a problem with the Destruction tree, the first perk is still the vanilla "Novice Desctruction" perk, not the Destruction Maestry from this mod, which means i can't get any of the perks that reduce magika cost from Destructions spells, only the Novice one. Is there a way to fix this? I have uninstalled and installed again but it did not fix it (I noticed it as i was starting a new mage character, so i did delete the one with the error and made him again after reinstalling but the bug persists).
Greetings. I make a comment to inform that I have found a small error in the perk "Padded Armor": When you activate this perk the invisibility spell sometimes fails. It simply makes the spell animation but it does not make you invisible and you do not get any benefit of invisibility.
Just FYI, this works with the Special Edition of Skyrim if you use the BSA Unpacker and manually add the scripts, source, and textures into your data folder.
Just for safety you should make this perk tree mod compatible with ASF (this mod) http://www.nexusmods.com/skyrim/mods/28456/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D28456%26preview%3D&pUp=1since the attack speed buffs from slice and dice and quickdraw does not stack correctly and skyrockets your attack speed to 2,30 or even 3,00.ASF allowes correct buff stacking of the speeds, just a general note.
Whenever I fill the alchemy tree I get this Green droplets on my character, I've found this to be related to the perky.esp file because when I disable perky.esp it disappears. Wierd.
I have the same problem and have searched everywhere, it has something to do with either the overdose perk or snakeblood.Cant figure out how to remove it though!So annoying!
Why does the One Handed perk tree's base perk only go up to 60%? The Two handed's base perk goes all the way up to double damage, just like in the vanilla. I was just wondering because from personal experience this makes one handed weapons kind of a bad choice simply because they dont get the same damage increase as two hands, the exception being dagger's. One handed weapons just fell a little underpowered. Great job with this mod man. Keep up the awesome work! If your still around.
208 comments
good news: I've already restarted testing and fixing some stuff
bad news: I've got an exam tomor- make that today xD jeez I should not be doing this during exam season
give me a shout if you find any bugs and I'll try to fix them, the long awaited BETA 0.4 is coming!!!
I need help with the master of none perk, I want to make it worth losing all the other master perks but not OP (yeah I know 3 enchantments is pretty overpowered but meh)
what I'm thinking of right now is pretty boring it's gain massive buffs in all basic skills so like 250% damage increase 50% damage reduction, 33% chance to avoid damage if wearing at least 2 pieces of light armour etc. but that's BORING as hell, please help me come up with a way to make it interesting but worth it
lol I also threw in makes you immune to fall damage to spice it up but that's ridiculous
Okay, okay, there may be a ton of wishful thinking in the first part. It... would be nice to hear one way or the other though. if the creation kit wasn't such a complete pain in the arse to use, I'd probably be modding myself, lol.
so for anyone who wants all the problems with this old mod to be fixed, your best hope is for someone out there to pick up this mod and update it.
if there's anyone out there who'd like to do so but are hesitant cause you can't ask for permission, worry not. i found this quote in the mod description.
"SERIOUSLY though if a more talented modder comes along and wants to pick this up I'll be happy to hand Jjinx's amazing work with my edits over to the modder it deserves"
what this means is you have permission. also, i've found a quote in the original perky mod by Jjiinx that shows he also gives permission.
"Q) Can I translate this mod into my language?
A) I don't care, do whatever you want with this mod, I consider it entirely open source, if you modify it and rerelease it just give me credit."
so for any modders out there who'd like to revive this mod, as i've just shown you have full right to do so.
When you activate this perk the invisibility spell sometimes fails. It simply makes the spell animation but it does not make you invisible and you do not get any benefit of invisibility.
I have the same problem. Arcane Blacksmith doesn't work for me :/
(Quick note: For this reason I switched from Perky to Perky Reborn, which seemed to have worked so far)