hey men i love this mod but you are wrong in the side that whiterun is a plain and you and other that made the same of mod commit the same mistake, so... if you cant make a file that you quit the flora and put the defalut one, i would be very gratefully. PD: im from Argentina, so my english might be no the best. Thanks for the mod...
This is very strange, but my FPS actually increased by this mod. Before I would get 20-25 fps when looking from Warmaidens down to Bannered Mare, now it is smooth 30 fps. Smooth 30 fps everywhere in town actually. Very very awesome mod, huge improvement in aesthetics! Endorsed 4 life
So it just adds a bunch of shacks? Seriously, lets not call those hay filled barns, Homes lol. Also it adds a ton of venders, that are not venders, and if you talk to them... they all just say "Need something?".
sheer genius! you've made great use of the space, and w/ much originality. better than any whiterun mod i've seen. LOVE the houses on the hills on the way up to Dragonreach. my only issue is the added houses in the middle. like behind the Drunken Huntsmen area. think one is Danni's. those houses there seem to be built right into, and continuing through, that huge stone wall. like the wall was built thru the middle of their homes. and it's not the clipping that bothers me. but because i worked construction for so many years and i know how inefficient it would be to build them that way lol. haven't been inside one of those houses yet but i know i'd find it odd when no huge wall ran down the middle of their homes (assuming it doesn't heh)
Hey mate, again me! Translating the file, I found some strings about the skill training. Is this active or has been deactivate like the Warehouse thing in the other mod?
may be it is just me, the problem seems still there. (I spotted that the facegen textures used is the same as the whiterunmarket, so is the folder name, is this intentional?)
No, it is not just you. whiterunmarket facegen data should not be here. It was a reason for mismatched face and body colors. Thanks for pointing it out to me! It should be permanently fixed in 1.0.2 version.
hi, could you put the enchanting and chemistry stuff indoor? I don't think it's realistic for someone to do science stuff outdoor. thanks!! hope you update this mod, and do some makeover around the shops. THANKS!!!
2 questions: 1. Won't you be seeing vanilla npc's walking continuously into a wall 2. Do we install More Whiterun befor installing this
Other than that great mod, you should do this with.... Actually can't think of one because this is the only town that needs filling. Or maybe the empty area behind dawnstar
"1. Won't you be seeing vanilla npc's walking continuously into a wall". I'm not sure if I understand the question. You can try the mod and see it for yourself. And if you find a place where NPCs get stuck in front of walls, please let me know.
"2. Do we install More Whiterun befor installing this" Please refer to the installation section in the description.
35 comments
my only issue is the added houses in the middle. like behind the Drunken Huntsmen area. think one is Danni's. those houses there seem to be built right into, and continuing through, that huge stone wall. like the wall was built thru the middle of their homes. and it's not the clipping that bothers me. but because i worked construction for so many years and i know how inefficient it would be to build them that way lol. haven't been inside one of those houses yet but i know i'd find it odd when no huge wall ran down the middle of their homes (assuming it doesn't heh)
Does this mod edit some underground stuff ? Cause I have another mod that does just that. So was wondering about compatibilities. TYVM.
Very good job, thanks for sharing. I've endorsed it.
A question?
Is v.1.03 definitive or a new upgrade is coming?
Erkeil
1. Won't you be seeing vanilla npc's walking continuously into a wall
2. Do we install More Whiterun befor installing this
Other than that great mod, you should do this with.... Actually can't think of one because this is the only town that needs filling. Or maybe the empty area behind dawnstar
I'm not sure if I understand the question. You can try the mod and see it for yourself. And if you find a place where NPCs get stuck in front of walls, please let me know.
"2. Do we install More Whiterun befor installing this"
Please refer to the installation section in the description.