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This page was last updated on 11 October 2016, 12:54AM
- Changelogs
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Version 1.9e
- Changed implementation of Windhelm Gate Guard toggle.
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Version 1.9d
- Replaced some of the Windhelm Gate Guards' dialogue to avoid noticeable splicing. Adjusted Front Gate Guard's AI package stack. Added a bribe option.
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Version 1.9c
- Added bedrolls and beds for some NPCs, adjusted relevant AI package stacks accordingly. Minor tweaks to some NPC AI packages.
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Version 1.9b
- Fixed bug with Windhelm Gate Guard persuade check. Reduced speechcraft skill level requirement. Implemented player LOS check for some NPC idle greetings.
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Version 1.9a
- Fixed an issue with Windhelm Dock Gate guard's ForceGreet package. Moved 'escorted out' destination for better compatibility.
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Version 1.9
- Added 2 NPCs, 1 new NPC type. Added 20 scenes. Removed custom face textures from teens. Updated Enhancement Module.
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Version 1.8b
- Fixed Halldis' race. Added additional songs for caroling NPCs. Fixed issue with some facetints.
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Version 1.8a
- Extra lines for Cassia added. Solitude/Windhelm soldier patrons will now change outfits to reflect whichever side wins the Civil War. Revamped InconNPCs dead body cleanup setup. Compatibility Patch for the 'Cutting Room Floor' uploaded.
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Version 1.8
- Adds 6 NPCs and 11 scenes. The Solitude Thalmor agents and sentries will now properly defend their HQ when the Civil War ends in favour of the Stormcloaks. If you visit the Justiciar HQ after defeating the Imperial Legion in Solitude, be prepared for battle!
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Version 1.7b
- InconNPCs without unique names will no longer be conscripted as brawlers or victims for the Companions radiant quests.
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Version 1.7a
- InconNPCs without individual names will no longer be conscripted as targets for Thieves Guild and Winterhold College radiant quests. Fixed conditions for Winterhold College InconNPCs 'safety packages.'
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Version 1.7
- Adds 4 NPCs, 1 new NPC type. Adds 5 scenes.
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Version 1.6a
- Assigned additional 'drunk' packages and dialogue to some NPCs. Fixed incorrect amount of gold removal for Addict 'services.' Tweaked conditions for one of the Windhelm Thane's dialogue.
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Version 1.6
- 28/7/2013 – 1.6 – Adds 2 NPCs. Adds 5 Scenes. Fixed Whiterun Carriage Guard duplicate bows. Whiterun Professional Patron will resume using market markers.
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Version 1.5b
- 17/7/2013 - 1.5b - Adds 3 new scenes. Crier script optimized. Carriage guards will be disabled during sieges and enabled after. Some minor tweaks and fixes.
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Version 1.5a
- 9/7/2013 – 1.5a – New Town Crier outfit. Some AI packages tweaked.
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Version 1.5
- 7/7/2013 – 1.5 – Adds 1 NPC, 1 new NPC type. Adds 4 new scenes. AI schedule Maven's Bodyguard tweaked to better accommodate her when she becomes Jarl. The college watchman will more consistently scold the Dragonborn when you pass him on the bridge.
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Version 1.4
- 3/7/2013 – 1.4 Adds 1 NPC, 1 new NPC type. Enhancement Module updated.
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Version 1.3a
- 26/6/2013 - 1.3a - new implementation for disabling/renabling NPCs affected by city sieges.
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Version 1.3
- Adds 12 NPCs, 1 new NPC type. Maven's Bodyguard revoiced. Adds 14 scenes. Minor tweaks to some AI schedules.
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Version 1.2
- Adds 14 NPCs, 3 new NPC types. Some NPCs will now wander about the town drunk at night or carol/revel outside of taverns. Some NPCs will 'attend temple' during their off-work hours. Adjusted follow distance of servants so they don't follow their masters so closely. Foreign Envoys revoiced. Adds 5 scenes.
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Version 1.1
- Additional 12 NPCs, 3 new NPC types, 2 existing NPC types overhauled and given their own profile. Adds 4 scenes.
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Version 1.0
- Release
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- Author's activity
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March 2016
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13 Mar 2016, 1:35PM | Action by: ripple
Attribute change
Inconsequential NPCs - Enhancement Module 1.3e small description changed
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13 Mar 2016, 1:30PM | Action by: ripple
File added
Enhancement Module for CCOR
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