Adding my voice to this. It's literally the only mod that gives certain characters a proper romance and it's killing me that there is no Elevenlab patch for this mod. The mod is easy to port, but this masterpiece needs Elevenlab badly. Literally a diamond being slept on and forgotten for those of us that want character, story and romance.
This mod creates conflicts when completing the quests: "Message to Whiterun". Legate Quentin Cipius has no dialogue. As a result, the quest "Battle for Whiterun (Imperial)" does not start. And the conflict during the passage of the quest "The Battle for Fort Amol" - in the dialogue with Legate Rikke after the battle, the quest "Battle for Windhelm" does not start (no message).
For those interested in SE version, just check the mod on your list, set as active file, ignore everything and save in Creation Kit 64. It works great.
Hey man i did as you said, but for me the dialog after starting the relationship with the characters doesn't show up. Do you know what might be a solution?
When do new dialogue options appear? I hired lydia, and she had a few interesting things to say when I first hired her. Now all I can do is ask how she's doing and that's it. Been like that for a while now.
Edit: nvm just reread description. I forgot it's context sensitive. So I"m guessing I need to be in an inn or player home.
I have the opposite problem from the one mentioned in the description. I need to find a way to silence ONLY conversation dialogue, not the passive kind that shows up in game from time to time. There isn't an option for this currently.
The biggest issue is that my PC, while somewhat current to the standards of most PC games, last I checked was just under the minimum requirements for Skyrim's Legendary Edition, which seems to be all that people are making mods for anymore. It's a gaming laptop with a Geforce GTX960M, and Skyrim SE calls for an XX70 series Geforce GPU at the minimum, which is cost-prohibitive for anyone who isn't using a desktop computer for travel reasons. (On another note, the minimum and recommended specs for skyrim SE are bonkers. For starters, the recommended GPU, which is usually not enough to make the game look it's best anyway, is a GTX 780. Nvidia doesn't make that, the GTX 880, or the GTX 980 anymore, and the GTX 1080 is still more money than my entire laptop cost when it was brand new, before the sale price.. My laptop was marketed as meant for playing the current games on the market and those one generation ahead on a portable computer)
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As a result, the quest "Battle for Whiterun (Imperial)" does not start.
And the conflict during the passage of the quest "The Battle for Fort Amol" - in the dialogue with Legate Rikke after the battle, the quest "Battle for Windhelm" does not start (no message).
Sounds legit.
Edit: nvm just reread description. I forgot it's context sensitive. So I"m guessing I need to be in an inn or player home.
The biggest issue is that my PC, while somewhat current to the standards of most PC games, last I checked was just under the minimum requirements for Skyrim's Legendary Edition, which seems to be all that people are making mods for anymore. It's a gaming laptop with a Geforce GTX960M, and Skyrim SE calls for an XX70 series Geforce GPU at the minimum, which is cost-prohibitive for anyone who isn't using a desktop computer for travel reasons. (On another note, the minimum and recommended specs for skyrim SE are bonkers. For starters, the recommended GPU, which is usually not enough to make the game look it's best anyway, is a GTX 780. Nvidia doesn't make that, the GTX 880, or the GTX 980 anymore, and the GTX 1080 is still more money than my entire laptop cost when it was brand new, before the sale price.. My laptop was marketed as meant for playing the current games on the market and those one generation ahead on a portable computer)