So you know I have mostly moved on from modding skyrim. I will from time to time read comments and maybe someday post an update. The mod it mostly done and served me well in my time with skyrim. If you ahve an issue post a comment or msg me with your boss load order and specs. I will check back from time to time and answer.
For this mod I do hope to add quests but right now I have writers block send me msg with ideas. I want to tie the story in from the beginning more and add a starter area I am thinking.
HI!!!!!! I am back again planning to make an update (Post a comment for encouragement) I am adding more quest and a story with the help of Royal Legends a member here on the nexus. So I will keep you posted.
Well I am ready for the First release of the new version. I think since it almost a complete overhaul best to make a new post of it. I will add a link one it is up. Making video and post now.
I have seen your work, and I would like to make a request for you to create the Saint Basil's Cathedral and/or Moscow State University, I believe those building would be awesome if they were in Skyrim, so you are the indicated person for the job haha. Thank you and good luck.
this would have made a good player home if the vendors,guards,staff were not Manniquins that is the only disadvantage bad choice thumbs down to this mod.
Hey, so whenever I try to enter the castle my game just crashes. I have the General Stores mod and SKSE. Any thoughts on why it's not working? Here's a list of mods I have in case that could clear it up. Legend of The Eagles Nest Dovah Strunma Hall Guild Starter Agent of Righteous Might Placeable Statics Konahrik's Privelage Konahrik's Accutrements
So I have the mods required, was accepted as Dovakiin at High Hrothgar, have the castle... But when I talk to the Golem.. I only get two options "Speech" options: "Dovakiin" and "..."
How exactly do I get the mission to get this castle?
Mission should start when you load game for the first time Called Home of the Dragonborn. The mission it self just requires you get the Horn of Jurgen wind caller and return it. Then he should have the new dailog just talk to him and you get the key. I am alkmost done on a updated new version so it will be out soon.
You should make when you get the dialogue for the key a little clearer in the description. I was also a bit confused by this. You are accepted and welcomed as Dovakiin as soon as you hit the Greybeards with a shout, not when you get back from the Horn quest. The reason they are willing to teach you new shouts is because you've proven yourself to be Dragonborn and they've accepted you. There is dialogue in that scene that directly says exactly that, which leads to confusion about not being able to pick up the key at that point. I was thinking there was a bug until I came here and saw this post.
Hey, I should be able to get it working for you need to somethings. Are you using the version with music? Are you using skse? If so do you have the skse ini file? Let me know then we can go from their. you can message me directly too.
139 comments
For this mod I do hope to add quests but right now I have writers block send me msg with ideas. I want to tie the story in from the beginning more and add a starter area I am thinking.
HI!!!!!! I am back again planning to make an update (Post a comment for encouragement) I am adding more quest and a story with the help of Royal Legends a member here on the nexus.
So I will keep you posted.
In menu shows 4 effects but in the description only says "increases barter by 15%"
Here's a list of mods I have in case that could clear it up.
Legend of The Eagles Nest
Dovah Strunma Hall
Guild Starter
Agent of Righteous Might
Placeable Statics
Konahrik's Privelage
Konahrik's Accutrements
Thanks.
"Dovakiin"
and "..."
How exactly do I get the mission to get this castle?
Whenever I enter the castle I keel getting a ctd and I tried eveything but the game crashes during the loading screen.
Thank you