Main files
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Different 2010 Max files all prepared for different setups: unarmed, dual swords, sword and shield, greatsword, battleaxe, and bow. Imported meshes do not show in game; they only help for positioning. Unskewed/unscaled. Extract into 3ds Max>scenes. *credit goes to XP32 for the rig file and, obviously, the skeleton*
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Include 3dsMAX2009 in T pose and rig txt files for Pairing animations purpose (e.g. Killmove). Readme and 3dsMAX sample included