Skyrim

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DarkAngel13

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Darkangel13

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34 comments

  1. Darkangel13
    Darkangel13
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    Sticky
    There are no more issues in this mod. If you come across any please PM me for fast response or reply here
  2. Darkangel13
    Darkangel13
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    Sticky
    I am going to assume that most of you are using the Unofficial Skyrim Patch by Unofficial Patch Project Team. That and the latest update for Skyrim will fix the the issue with the Two handed perks.

    Future updates:
    Options will be added as to how strong the enchantment you want it to be.
    Pure lore version can be found is called Full Ebony Blade by Glitchfinder and can be found here. As far as I am aware it is fully compatible now if you don't reforge the weapons.

    Any suggestions are welcome
  3. Loliez
    Loliez
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    Hey, is there by any chance coming an SE port soon. I just got the quest and would really love to upgrade it with your mod.
    1. osde1ste
      osde1ste
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      Please make this happen!!
  4. Fonfonix
    Fonfonix
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    Question does the reforged 1h version come with maxed enhantment? or I need to kill 10 more friendlies?
  5. oliverrogerr
    oliverrogerr
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    plaese make a SE port!!!
    1. dbuzzyb
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      yes yes pretty pretty please. My character is a Battlemage and I really want to use the Ebony Blade as her sword (its my first playthrough as a 2H) and really dont want to kill my wonderful followers
  6. Nevgaming
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    Forgive me if I don't understand, but does this mod add the blade recraftable with just this mod for higher power or is it another mod you speak of?
  7. kemott11
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    Would this mod be compatible with a mod that changes Ebony Blade's enchantment (Artifact Balance Overhaul by Aertyr)? I was looking for a mod that would change the Ebony Blade to one handed, but let it use the modded enchantment.
    1. Darkangel13
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      Ok this will have to be tested. But as I didn't touch the scripts or enchantments. Any change made to the original enchantment by other mod will effect all weapons. IE Original ebony blade, Ebony Blade 1h, Ebony Blade 2h. Test it and let me know. If there is an issue I'll fix that.
    2. kemott11
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      Tested it, and no it doesn't work ;/ I get the vanilla enchantment, and the 2h version is a different sword than the one I get from Mephala ;o And it has 2x lower damage too. With 100 in 2-handed and 100 in 1-handed, the one handed version is stronger than the 2 handed version in your mod too.
    3. Darkangel13
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      Try this. Load the game before you have reforged the weapons and tell me if the enchantment was changed or not. Because if he put a custom enchantment on the sword then the original sword should have his enchantment. Also load his mod after this one. Let me know the result.
    4. Darkangel13
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      V1.3 fixed the 2 handed blade damage and optional file has been added for better compatibility.
    5. kemott11
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      The original blade used the modded enchantment. I will check out the new version soon.
    6. kemott11
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      The enchantment works fine on crafted versions now, but I can't upgrade it. When I kill a friend, Mephala doesn't speak to me. The original blade works fine. Also, the failed experiments don't charge the blade, idk why (tested on original and 1-handed blade).
    7. Darkangel13
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      What you can try is uninstall the second mod. Use my mod first to Unlock the ebony blades powers and make sure you use the original sword you find on the table do not reforge it before its powers are unlocked. When you will unlock the blade then install the second mod. The reason why I didn't touch the Original Ebony blade in my mod, because any change of the script or the enchantment before the blade is unlocked will simply mess up that quest as you can see.
  8. Glitchfinder
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    Oh, wow. When I saw this mod in the new mods list I was almost certain I would have to add it to the incompatible mods list for my mod, Full Ebony Blade. I'm very glad you came up with a creative solution to the issue, and here's to hoping that anyone who wants to get the full use of their Ebony Blade uses both of these. Great job with the simple solution to a common problem people have with an otherwise useful daedric artifact.
    1. Darkangel13
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      Yes it is compatible but I am having different ideas for optional files. This mod is actually an Upgrade of my Friendly Ebony Blade Upgrade. I made that mod as soon as I got the first CK in my hands and that CK and that mod had bugs. With this I am just upgrading that version and fixing any bugs that were created by old CK or myself. I was a noob back then
    2. Restutitor Orbis
      Restutitor Orbis
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      I just played and endorsed this mod: great idea! I had the same moral dilemma as you.

      One more thought: how about some love for 1-handed weapons users? I can think offhand of two possible solutions: (1) have the ebony blade recraftable (using the original as materials) as a 1-hander; and (2) having the ebony blade disenchatable so the property can be transferred to any other weapons, perhaps including bows.

      Hope you will consider these enhancements!
    3. Glitchfinder
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      If you want a mod that redoes the Ebony Blade as a one-handed weapon, you should try out the old Ebony Blade Fixed mod. To the best of my knowledge, it still works properly once you sort out issues with incorrect loading order when you're running BOSS. (You have to make sure it loads after all of the DLC, the unofficial patch, and all of the DLC-related unofficial patches).
    4. Restutitor Orbis
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      @Glitchfinder
      Yeah, but that one changes it permanently to a 1-hander, and I alternate between multiple characters with different fighting styles so I would really like the extra flexibility entailed in either of my 2 suggestions.
    5. Glitchfinder
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      It should be fairly simple to go through that mod I linked, dereference the one-handed ebony blade, and then go about setting up crafting recipes that link both Ebony Blades together. That said, it would mean losing any kind of improvements you've made to the Ebony Blade, since you would be effectively forging a new weapon each time. I won't go into the detail involved in making it where you can disenchant the Ebony Blade, but there's a fair bit of work involved there, and it's nowhere near lore friendly.
    6. Darkangel13
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      @Restutitor Orbis
      Recraftable to one handed was in the original plan. The disenchantable version that would be massive cheat. I can make that as separate file.
    7. Restutitor Orbis
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      Thanks for the upgrade! I just DLed the 1-handed version of the upgrade and crafted the weapon from the 2-hander, but it is invisible. Is there a mesh somewhere I need to DL. You credited another modder for the mesh, but it is not listed under his mods in his profile. There is no mesh in the DL here that I can find.
    8. Darkangel13
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      Lol me stupid didn't add the one handed mesh into the archive lol 1.2 will fix that problem.
    9. Restutitor Orbis
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      Okay, perfect: that worked! Thanks again!
  9. Moksha8088
    Moksha8088
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    Where precisely is this dungeon? Maybe I am not looking in the right place for the trap door.
    1. Darkangel13
      Darkangel13
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      As per the picture above there is a Trap door leading into the Failed experiment room right next to the table.
      Right in the same place you can find the Ebony Blade for the first time. Behind Whispering doors.
      make sure you have the mod activated before trying to solve any other issues
  10. daventry
    daventry
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    Fantastic my Friend, thank you
    1. Darkangel13
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  11. Moksha8088
    Moksha8088
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    I had previously completed that quest. Is this new dungeon still available? The reason I ask is that I have looked around the area and can't see the trap door. Will look again since I left Vilja back on the stairs waiting.

    Edit, if I can't get this to work will Darkangel's Ebony Blade Upgrade do the trick without it? Can't imagine wanting to kill friendly NPCs - not without years of counseling afterward.
    1. Darkangel13
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      I do believe that you can still go into the dungeon to upgrade your blade
  12. KWmojave
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    never really used the ebony blade because of the fact that i don't want to kill friendly people(who are few in the wildlands of skyrim) just to make a certain blade grow stronger. so i really thank you for this mod and i promise to give it a go and report back any problems i may encounter