Skyrim
0 of 0

File information

Last updated

Original upload

Created by

wgstein

Uploaded by

wgstein

Virus scan

Safe to use

Price calculation system (1 comment)

  1. Sbroker
    Sbroker
    • member
    • 0 kudos
    Hey everyone, i tried to figure out why prices of most of the goods in the repository are overrated when it comes to negotiation with a buyer. So im still testing out with my 0 skills in modding by editing this brilliant mod files with tes5edit.(testing purposes only, no posting or uploading any modified versions anywhere). Nothing so far. Please help me out.

    If anyone or even the author could help me figuring out how to set up a new calculation system, I would be very grateful.
    Lets say, setting goods prices from the repository as usual prices (as a starting negotiation), the ones you could see in the vanilla trading window.
    Or even setting vanilla nominal value as a 100% of possible selling price, wich can be achieved only at lvl 100 speech.
    As option 3, it could be even harder, but i think more interesting: vanilla nominal value is 100% possible selling price, but it requires 100 lvl speech with all price-affecting perks opened, so any extra profit can be done only with buffs (zenither/dibella blessings, clothing and potion speech or prices buffs)