It's been a while... First of all, I would like to express how sorry I am for being absent. I should have been here for support. I haven't had access to my gaming rig for a long time now, and therefore haven't been able to work on the mod. I know how frustrating it is not to know what is going on.
I haven't lost interest in the mod. I plan to finish it, though I can't say how much time it's going to take. Don't expect it to take as long as you have already waited, though. In the meantime, I would like to thank Lysvarg and Fimbul over at the Kingdom Come: Deliverance Forums for reminding me of my responsibilities.
Excellent Mod! Great for the immersive play. Eagerly looking forward to the Frostfall and Realistic needs and diseases integration. Combining these three should make for an excellent survival play. Cant wait, Keep up the amazing work! Thanks.
Glad to hear it sir Anzious. This is the final piece of the puzzle, having basically all of the other immersion mods out there (which makes Skyrim a really tough place to be). Cheering for you and to the completion of your excellent idea!
Hey, I used this mod in my last playthrough, I loved it then and I hope you finish it QUICKLY since I'll be restarting soon. Enough reading things, time for modding things. Skyrim things !
Beta1.3 is out. - I've changed horses up a bit. You heart rate will still rise, if you gallop on a horse, but it has been lowered a lot. - I've fixed bugs, with relaxing in water and on horses - I've extended the sliders, but be careful. I don't recommend changing them too much. - I've overhauled the string system. This will not affect your in-game experience, but will provide an easier interface for translators
I recommend saving the game, with the mod turned off (in the MCM), if you're updating
This mod seemed cool, but with it enabled I crash in the Flaggon 75% of the time. I couldn't even load up any saves in the Ragged Flaggon until I disabled this mod.
Honestly it is a great mod, but I've tried it on an heavily moded setup, and the trouble it brings isn't worth it. It really is cool with some mods like Ineed, but that lack of integration with these mods and the huge strain on scripts make it really hard to justify playing with it, when you can just have movement and stamina overhaul which do much less but still have the same kind of effect of making you run a lot less.
Are there Battle fatigue and injuries and the interacting plan? I think that it is accompanied by the change of some heart rate to suffer an injury.
\It may be interesting to a madness degree of the survival the night. \i like game "the long dark". On what training will a citizen of mere accident receive? There may be the style that is hard core more like the Loner survivor who is not someone.
I like the mod. Thing is, I feel like I need to turn Fast Travel from the map off to really appreciate it, since it seems like Fast Travel doesn't cause any sort of loss of long-term stamina.
256 comments
First of all, I would like to express how sorry I am for being absent. I should have been here for support. I haven't had access to my gaming rig for a long time now, and therefore haven't been able to work on the mod. I know how frustrating it is not to know what is going on.
I haven't lost interest in the mod. I plan to finish it, though I can't say how much time it's going to take. Don't expect it to take as long as you have already waited, though. In the meantime, I would like to thank Lysvarg and Fimbul over at the Kingdom Come: Deliverance Forums for reminding me of my responsibilities.
I'm also glad to read you're back. This mod really deserves completion.
Enough reading things, time for modding things. Skyrim things !
- I've changed horses up a bit. You heart rate will still rise, if you gallop on a horse, but it has been lowered a lot.
- I've fixed bugs, with relaxing in water and on horses
- I've extended the sliders, but be careful. I don't recommend changing them too much.
- I've overhauled the string system. This will not affect your in-game experience, but will provide an easier interface for translators
I recommend saving the game, with the mod turned off (in the MCM), if you're updating
I do not know if it was already planned but I wondered if the mod could have evolved according to a vampiric state or a werewolf?
Please, I would love to play with this version !
I think that it is accompanied by the change of some heart rate to suffer an injury.
\It may be interesting to a madness degree of the survival the night.
\i like game "the long dark".
On what training will a citizen of mere accident receive?
There may be the style that is hard core more like the Loner survivor who is not someone.
But this i actually like...
I like how you get tired and stay moving slower....and the ability to sit down.....its nice.
they're nice little bonuses and disadvantages that don't make combat or the gameplay harder or awkward.
*mocking*
oh you move slower because you are a tiny bit hungry
oh you move slower because you ate too much and are now fat
*really low health*
oh.....right now you are hungry which decreases your health....so you instantly die...........IMMERSIVE *mocking grin*
This doesn't do that and for that i love it.
also i love hearing that heart beat and the number showing. ^^