This mod, WITH ALL SETTINGS DISABLED, creates thousands of save files one after another.I was looking for a mod that would allow me to just create more than 1 quick save, but this one... spams "manual saves" and doesn't delete them afterwards.
MCM load this loo long. Well, working fine, except with "save on travel/discover" it saves every time even if location is already visited or player just running in town locations.
Бесполезный мод. Ничего не спасает. Ни одного файла не появляется, просто ничего не делает, а зависает на секунду (мол, сохраняет), но сохранения не происходит. Ни разные версии, ни разные способы установки, ничто не меняет бесполезность этого мода.
Проверяйте у себя - возможно какие-то конфликты с другими модами - у меня именно этот мод работает. Есть то, что мне не нравится, но свою функцию этот мод выполняет
I realize this is a little late in the day, but...
Works almost as advertised. It's fine at making saves that don't break your game, and it's a lifesaver when you need to roll back a bit. However, you simply cannot turn off the "timed save" feature. Goes right ahead and saves anyway, even if that function is turned off. Also, reguardless of what type of save you want, it's gonna Autosave every time.
Other then that, it works. Can't really complain, I just wish it'd get fixed/updated.
This works in SE now with SKSE64. One quirk I noticed though is that if you use named incremental saves, those are not put under your character's name in SE's built in profile system. They're put under all saves. No idea if that's a problem.
I found that although the auto-save works in Special Edition (SE), the hot key does not: the work-around is to visit the MCM and re-assign the hot key and that key will work for the current session; however, if you start a new session by either reloading a save or starting fresh from desktop, you must re-assign the hot key to get that feature to work.
Well in current se it works perfectly including the f4 default key mapping. I am trying this because it was adviced in a thread about the infamous "crash on save" skyrim se bug. It does no magic, it can't prevent the crash when it's ready to crash, but it can help clearly. So currently testing it...
Is there any way to report this mod to Nexus to have to flagged to be taken offline because it adversely effects the game and hasnt been updated in quite some time?
2019 and haven't had any problems with it so far (running about 230 plugins) - other than momentarily freezing the game while switching unnecessary things off (which causes annoying flashing with ENB that makes the game look somewhat different from vanilla as it turns off and on inside about .5 sec)
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Under Save Events, I have most set to AUTOSAVE.
Under Save Conditions, all are disabled.
Under General Settings, I'm using the defaults.
UPDATE: it takes about 20 minutes but eventually it did pop up in the MCM menu on Special Edition/Anniversary.
BUT it freezes the game if you use any feature but the timed manual save system....
Есть то, что мне не нравится, но свою функцию этот мод выполняет
Works almost as advertised. It's fine at making saves that don't break your game, and it's a lifesaver when you need to roll back a bit. However, you simply cannot turn off the "timed save" feature. Goes right ahead and saves anyway, even if that function is turned off. Also, reguardless of what type of save you want, it's gonna Autosave every time.
Other then that, it works. Can't really complain, I just wish it'd get fixed/updated.
This one works in SE just fine after updating the plugin to form 44 with the CK
OMFreakn'G TG and TYSVM for one that AcTuALLy Works!
Please do consider a full port on Nexus SSE.. * is so relieved *
This was my last needed plugin..
Namaste...
Au.
I am trying this because it was adviced in a thread about the infamous "crash on save" skyrim se bug. It does no magic, it can't prevent the crash when it's ready to crash, but it can help clearly. So currently testing it...