I can't delete a Group Set I made. This is bug, right? No one seems to be replying to this issue being asked several times by other users, or am I missing something? My eyes are hurting reading posts to no solution.
It says the in game key to delete a set is Ctrl+Del, however it doesn't seem to do anything. I tried to pick the set and hover the mouse cursor to it, Ctrl+Del on it, but it doesn't do anything. Tried to not pick the set then hover the mouse cursor to it, and still didn't work.
Is the key assigned to it missing in config causing the bug? Or this feature never worked?
mouse_wheel_list_switch_modifier_key = 17 equipset_hotkey_modifier_key = 17 equipset_create_key = 70 equipset_???delete???_key = ?? <-------- Should there be something like this missing?... because the Delete Set feature just doesn't seem to work at all.
Whats going on?, because I really like this mod, and this Delete Set is the only problem I have and its driving me insane looking for solution.
(Okay, this is an old post, but I had this problem and found it via google, so in case anybody else ever encounters this.)
More specifically, the problem is if your row config entry refers to a list that has been disabled/removed/renamed.
So if my config reads: row1 = Apparel, Weapons, Offensive Magic, Defensive Magic, Powers, row1_height_list = Hotkeyed
And I have disabled hotkeyed, that second line one breaks the background because it sets the background height based on the non-existent Hotkeyed list. If I change it to: row1 = Apparel, Weapons, Offensive Magic, Defensive Magic, Powers, row1_height_list = Weapons
Then it works fine again, since the Weapons list exists.
I had this mod working fine until I used mod organizer to play vanilla skyrim. When I came back to the modded version SkyUI had taken control of the favorites menu and I can't get CCFM back. Any ideas?
I know this is an old post, but for anyone having the same problem I figured out how to fix it. You just need to put SkyUI higher in the priorities list in mod organizer (in the left panel) so that CCFM and CFM overwrite it.
I tried this, followed the instructions exactly, selected Yes when asked to override, but all my Apocalypse sells and immersive weapons are in the Miscellany section, except for a handful that are in random categories (Rift Bolt is Ammunition, my sword is a potion, etc). I checked the cfg, everything is on the list, so it should be categorized correctly, but it's just not. How do I fix this?
Originally installed this mod so that I could finally get all of my spells from Mighty Magick out of the unsorted section of my favorites menu. What I got was a favorites menu that was bigger than my screen, and the Mighty Magick spells still weren't sorted correctly. Great concept, but just didn't really work out for me.
So I have a problem, I use the mage layout, and when I add my modded spells to the 'favoritesmenu.cfg' file, the layout resets and the spells are still in the wrong category. What am I doing wrong please?
edit: here is my config file edit2: turns out Better Sorting also edits the same file, so it has to be put before CFM in the load order. Now it works perfectly.
i dont know if its a bug or something but , when i press q it opens with like 1-2 secs delay which can be pretty bad in action , also the game doesnt lag normally so its not on my end.
343 comments
I've released a much more compact, concise and clean layout for SSE, but it can still be used for Oldrim as well. You can find the layout here:
GAV - Categorized Favorites Menu
--------------------------------------------------
Cheers to everyone that has taken the time to endorse CCFM. It is much appreciated!
Thanks,
HoleyGrail
It says the in game key to delete a set is Ctrl+Del, however it doesn't seem to do anything.
I tried to pick the set and hover the mouse cursor to it, Ctrl+Del on it, but it doesn't do anything. Tried to not pick the set then hover the mouse cursor to it, and still didn't work.
Is the key assigned to it missing in config causing the bug? Or this feature never worked?
mouse_wheel_list_switch_modifier_key = 17
equipset_hotkey_modifier_key = 17
equipset_create_key = 70
equipset_???delete???_key = ?? <-------- Should there be something like this missing?... because the Delete Set feature just doesn't seem to work at all.
Whats going on?, because I really like this mod, and this Delete Set is the only problem I have and its driving me insane looking for solution.
Screenshot: http://i.imgur.com/VaLjH3w.jpg
My .cfg: http://pastebin.com/tR3xhgBP
More specifically, the problem is if your row config entry refers to a list that has been disabled/removed/renamed.
So if my config reads:
row1 = Apparel, Weapons, Offensive Magic, Defensive Magic, Powers,
row1_height_list = Hotkeyed
And I have disabled hotkeyed, that second line one breaks the background because it sets the background height based on the non-existent Hotkeyed list.
If I change it to:
row1 = Apparel, Weapons, Offensive Magic, Defensive Magic, Powers,
row1_height_list = Weapons
Then it works fine again, since the Weapons list exists.
If so how?
If this mod is not compatible with, say, a certain spell pack I use, won't the spells from that pack show up on the menu if I favorite them?
This mod will let you disable the Favorites Menu, or any part of SkyUI. Then CCFM should work as intended.
What I got was a favorites menu that was bigger than my screen, and the Mighty Magick spells still weren't sorted correctly. Great concept, but just didn't really work out for me.
edit: here is my config file
edit2: turns out Better Sorting also edits the same file, so it has to be put before CFM in the load order. Now it works perfectly.