During "Speaking with silence" Karliah shoots you. Shortly after finishing talking with her my characters eyes blurr and then goes blind, like a magical effect is Applied. I can still see map if I try and read books and look through inventory and the HUD is available, but the game screen is completely Black.
This is a bug that I can't remove and it is 100% gamebreaking.
I believe this mod is supposed to be a bug fix and I'ma go try it
Can you elaborate a more complete description? I'm not fully sure on what this is, what blind spell are you talking about? What's this talk about falmers? They were blinded by poison, not spells nor living underground for ages.
Please read again. This is not about lore. Is about the spell used by the game to give them that effect, but somehow player can wrongly aquire somehow.
The only Blind spell is in TESIII: Morrowind, so I don't even know what you're talking about. You need to explain this a bit more or people won't show interest.
You realy don't get it that this is a rare bug fix so I'm not looking for anyone's interest? I put this up in 5 mins, and trust me if you stumble upon the bug you'll understand. To clarify your issue: thre is a blind magic effect in game attached to a spell. Simple put: not all "spells" existing in game are/shoud be available to the player. More in detail: when I say "spell" I talk about how that stuff is modeled in game's data (as follower management like most every other game feature is a "quest").
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During "Speaking with silence" Karliah shoots you. Shortly after finishing talking with her my characters eyes blurr and then goes blind, like a magical effect is Applied. I can still see map if I try and read books and look through inventory and the HUD is available, but the game screen is completely Black.
This is a bug that I can't remove and it is 100% gamebreaking.
I believe this mod is supposed to be a bug fix and I'ma go try it
To clarify your issue: thre is a blind magic effect in game attached to a spell. Simple put: not all "spells" existing in game are/shoud be available to the player. More in detail: when I say "spell" I talk about how that stuff is modeled in game's data (as follower management like most every other game feature is a "quest").