Does it come in black and a non armor version am working on a bladesinger type build model after a class in D&D and looking for a nice set of dark or black clothing
The textures themselves will probably work with SSE. Most likely they'll need optimizing to a more modern BC7 format, but they should still work regardless.
The mesh nif files would have to be converted for use with SSE though. You will have to run them through an optimizer like Cathedral Asset Optimizer. Actually, I think that one might even be able to optimize the textures too.
I think this mod will NOT be updated for SSE, but if you wish to convert for personal use, I'd suggest searching How to convert LE meshes to SSE meshes. It's not a particularly difficult process and should be pretty easy for any person with any level of modding experience!
I know this is quite an old mod, but I would like to ask if its possible to edit the arms position towards the body while using this tunic. You see, when you wear it, your arms position goes a bit away from the torso, which make a very strange appearance, making it looks like the guy has a disease under his arms so he cannot close them.
Hello, Im having a bit of trouble with your mod, specifically the ranger retexture. I've tried using it as a standalone, with the dunmer thief file, manual download, mo2 download, no luck. I'm really out of guesses as to what the problem is, as no one else seems to be having it, can I get some help?
A bit late, but the dagger is from one of my mods, Skyrim Blade Overhaul. It's the normal iron dagger, but that mod changes the shapes of daggers and swords to make all of them a bit thinner and pointier.
I concur with several others here, A female variant of the Ranger armor would be lovely. (edit) It also really needs boots, gloves and helmet/mask that properly fits it, as it stands, any pair of boots and gloves I've tried, have really bad clipping issues.
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can drop the head piece then pick it back up to fix it but still strange
The mesh nif files would have to be converted for use with SSE though. You will have to run them through an optimizer like Cathedral Asset Optimizer. Actually, I think that one might even be able to optimize the textures too.
I think this mod will NOT be updated for SSE, but if you wish to convert for personal use, I'd suggest searching How to convert LE meshes to SSE meshes. It's not a particularly difficult process and should be pretty easy for any person with any level of modding experience!
(edit) It also really needs boots, gloves and helmet/mask that properly fits it, as it stands, any pair of boots and gloves I've tried, have really bad clipping issues.