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This page was last updated on 08 March 2023, 11:58PM
- Changelogs
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Version 4.12
- v 4.12: Edited leveled lists. Super special unique Grandmaster level recipes added to--random bandits. Oops. I mean--a gift! To you! For trying the mod! Yes, that is what I meant.
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Version 4.11
- Speak not of 4.11
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Version 4.6
- Swapped out vanilla perks for Alchemy Redone perks on some recipes which were not converted during the original changeover.
- Greatly extended the duration of Druid's Unguent, to balance utility with the difficulty of making the reagents.
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Version 4.5
- Removed edits to Falkreath Grave Concoctions merchant chest, removed USKP dependency in prepartion for USLEEP.
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Version 4.4
- Spelling corrections for Vigilants' and Broluses' Marvelous Elixir. Removed two easter egg potions which were mistakenly included in apothecary inventories.
- Changed prices on a couple high level potions.
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Version 4.3
- Hopefully fixed the perk distribution. Now, get the perks by crafting them at the Mortar and Pestle when you meet skill and Alchemy Redone perk requirements.
- Removed perk notes from level lists.
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Version 4.2
- Fixed perk notes giving the wrong perk. So if you couldn't find your favorite Hermetic Circle potion, that's why. Hope you found out before you were facing Mephala Death Knights, like I did :-)
- Fixed master-level healing potion mass production recipe.
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Version 4.0 BETA
- Open beta for 4.0, compatible with Perkus Maximus and all other perk mods
- Standalone perks are not available naturally in game yet! Get alchemyredonedebugnote in console for perks and suggested skill levels to add them
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Version 3.2ML
- Added formulas for making potions from More Interesting Loot; requires that mod.
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Version 3.2
- Carried over an additional Unofficial Skyrim Patch change, to the weather in a cell in Forelhurst
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Version 3.1
- Carried over change to Grave Concoctions from Unofficial Skyrim Patch, miscellaneous bugfixes.
- Unofficial Skyrim Patch is a requirement, from this version onward.
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Version 3.0
- Various name changes and fixes.
- New formulas.
- Different recipes for existing formulas.
- Scholar's Mortar and Pestle. New powdered minerals as reagents.
- Added the ability to craft potions otherwise available only to the thieves' guild questline.
- Removed craftable scales, as they were difficult to place.
- Removed ability to make apparatuses into static workstations.
- New buyable formulas. Buy Alchemy Redone recipes from Alchemy Shops to bypass perk requirements.
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Version 2.0
- Changed the names for Umbra, Carry Weight, Hush, and Frostbite to avoid name redundancy which can be confusing with the Favorites menu.
- Added recipes for synthetic Fire, Frost, and Void salts, available with the Experimenter 1, 2, and 3 perks, respectively.
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Version 1.41
- Removed tools from blacksmiths and added tool crafting kits at Alchemists'. Because it was bugging me that you couldn't buy glassware at an alchemy shop.
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Version 1.31
- Added a dummy effect to Spiritus Vini to avoid a CTD when tasting the ingredient (Thanks, LittleFighter!).
- Alchemy vendors weren't carrying AlchemyRedone tools in their inventory; thanks MattBison for reporting this! Now, the tools have their own leveled list which is added to apothecaries.
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Version 1.21
- v 1.21 : Split Sal Sapientie into two potions, because the visual effect with SkyRe was giving me a headache. Changed Doom-Drum from an acute to a chronic effect.
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Version 1.9
- Fixed magicka regen on Magician's Unguent.
- Added craftable clutter items.
- Various adjustments to reagent formulas, so intermediaries are available neither too early nor too late to make formulas as they're unlocked. Every intermediary should have at least one common ingredient which can be processed without perks.
- Added an immersive tutorial book and a box of alchemy tools in Fort Kastav Captain's Quarters.
- Added two new formulas, Umbra and variously named leveled Carry Weight potions.
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Version 1.8
- Added a new, craftable mortar and pestle for vanilla alchemy which uses the same script, for completeness' sake.
- Made it possible to use Alchemy Redone apparatus outside your inventory. Drop the tool, then go into sneak mode to turn it into a static crafting station. When you're done crafting, go into sneak mode again to move it back to your inventory.
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Version 1.7
- Added new elemental and magic resistance potions Flameward, Frostward, Shockward, Spellward.
- General rebalancing, making some reagents easier to access, and changing yield for some rare ingredients.
- Fixed some formulas which were assigned to the wrong crafting stations.
- Fixed the Flask recipe showing up if you were carrying an Alembic kit.
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Version 1.6
- Moved poisons to their own crafting station, the Scholar's Flask, to unclutter the crafting menus.
- Added a new potion, Druid's Unguent, which pacifies nearby animals for a time. Six levels are available depending on alchemy skill.
- Added new potion strengths to several poisons, available at all alchemy skills.
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Version 1.5
- Tweaked tool recipes to use malachite ingots instead of ore (thanks for the feedback, Nofumasa!)
- Tweaked some Alchemy Redone reagents so they can be used at the vanilla alchemy bench, too.
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Version 1.4
- Added a new set of alchemy tools which can be favorite'd (thanks, HoleyGrail!).
- Added new formulas for Healing Poultices, which give a 1 unit/second health regeneration for 10 minutes, plus a leveled Fortify Health effect.
- Added a recipe for Charcoal in the Crucible, for convenience.
- The new favorite-able tools have new meshes from Modders Resource Pack (thanks Oaristys and Tony67!)
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Version 1.3
- Added new potion formulas Holy Water (six strengths) and Hermetic Circle (three strengths, available starting at a medium Alchemy skill). Thanks, ThPassenger, for the idea and feedback!
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Version 1.2
- Added new potion formulas Burning Heart, Thunder Heart, Frozen Heart, Burning Blood, Frostbite, Thunderstruck, Bezoar, Ethereal. Added two epic-level formula, Aqua Benedicta, Aqua Maleficarum, and the apparatuses and notes required to make them.
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Version 1.1
- Removed DLC requirement.
- Fixed duplicates in Soldier's Liniment and Sorcerer's Unguent
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- Author's activity
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March 2023
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08 Mar 2023, 11:58PM | Action by: quantumbutterfly
Attribute change
'Description changed.'
January 2019
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29 Jan 2019, 12:53PM | Action by: quantumbutterfly
Attribute change
Summary changed.
Description changed.
March 2017
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09 Mar 2017, 2:10PM | Action by: quantumbutterfly
Attribute change
file visible to the public
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08 Mar 2017, 8:25PM | Action by: quantumbutterfly
Attribute change
file hidden from public viewing
July 2016
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20 Jul 2016, 9:19PM | Action by: quantumbutterfly
Attribute change
long description changed
April 2016
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01 Apr 2016, 3:21PM | Action by: quantumbutterfly
Changelog added
Change log added for version 4.6
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01 Apr 2016, 2:55PM | Action by: quantumbutterfly
File added
Alchemy Redone
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- Mod page activity
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July 2025
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04 Jul 2025, 3:48PM | Action by: MegaValtar
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