SKYRIM
Solstheim Dungeon Pack by Leodoidao
Skyrim » Dungeons - New
Added: 21/03/2013 - 11:07PM
Updated: 31/12/2016 - 07:22PM

556 Endorsements

2.9 Latest version

5,408 Unique D/Ls

10,193 Total D/Ls

42,011 Total Views

Uploaded by Leodoidao

Description

Last updated at 19:22, 31 Dec 2016 Uploaded at 23:07, 21 Mar 2013

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FEATURES
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This mod adds 6 new dungeons to Solstheim:

-2 ancestral tombs (Cursed Tomb and Ash Crypt)
-1 cave (Abysmal Cave)
-1 High Hrothgar like temple (Temple of the Dragon)
-1 sewer (Raven Rock Sewers)
-1 nordic ruin (Raulbad)

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What´s new:
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Version 2.9:

-Fixed cave roof and pillar glitch
-Removed Daedra giant from cursed tomb
-Improved clutter in Haunted Cave


Version 2.8:

-Fixed conflict with azura quest
-Fixed barrel at Haunted caves´entrance

Version 2.7:

-Added a new dungeon: Haunted Cave
-Fixed mummies´eyes
-Fixed bug that prevented companions from getting out Mythic Dawn hideout

Version 2.6:

-Fixed texture and clipping issues

Version 2.5:

-Fixed a crack in dwemer ruins
-Fixed glitch that prevented from looting in Inner Sanctum
-Added another cell to the dungeon

Version 2.4:

-Added a new dungeon: Mythic Dawn hideout.New enemies, new meshes, good fight and good loot.
-Made some small  changes in other dungeons.


Versions 2.2 and 2.3: 

-Fixed the bug that prevents companions from following you into the dungeons, except in Temple of the Dragon: they still don´t follow player character there (I cannot figure out what is the problem).
-Fixed some small glitches like small cracks and misplaced objects.
-Removed collision from Bad Gremlin´s mesh BGpilebones02 which was blocking some passages. 
-Re-managed some encounters.


versions 2.0 and 2.1:

-Fixed misplaced 2.0.

-Added a new dungeon: Morag Tong hideout, at the west of Raven Rock (just check the map to know where  it is).
-Improved clutter, pathgriding and encounters in the other dungeons.


All dungeons are made of only 1 level, but it is a big and diversified level except for the ancestral tombs that are small. There will be good fighting, good loot and some new eyecandy, of course!

REMEMBER: in some caves You will have to jump onto places, and there will be ramps that you will be able to go down but not go up.

The temple and the nordic ruin are very dark, I put a barrel with some torches at their entrance (in the nordic ruin it is inside, before the first).

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INSTALLATION
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-Extract the "data" folder to your "The Elder Scrolls V Skyrim folder. Add a check to Solsthdungeonpack.esp to activate the mod and play!!!

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Location
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All the new dungeons will show up in the map once the mod is installed and activated except Raven Rock Sewers: the redoran well at the center of Raven Rock was turned into its entrance.

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BUGS AND ISSUES
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Companions will not follow you into the dungeons (a persistent bug in new dungeon mods). YOU SHOULD REPORT ANY BUG YOU FIND!!!



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CREDITS
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Bad gremlin- Creepy clutter

Oaristys & Tony67- The new skeletons

Jokerine- Hanging skeleton

Runspect- The dragonborn throne and dark priest statue

All the other new meshes in this mod are my work. You may use them if you want, just give me the credits!