About this mod
New wards you can cast just by blocking with your shield or weapon!
- Permissions and credits
Latest Change:
05/23/2013
- Overhauled new version made by fellow Nexus user White Shadow uploaded changes as described follow:
- All unnecessary effects and scripts removed
- NPC and all packages,quests and cell-edits removed
- Spells can now be obtained at a shrine next to your Imbued Weapons shrine (fitting design and placement).
- All spells have the same visual effect when casting (as the lesser had in the original version)
- All spells have proper and consistent descriptions
- Info effect added which displays while not blocking.
- Magicka-use overhauled. The mechanic is the same, while fixing the stack-bug, added 6 steps instead of 5.
- Magicka-use now is balanced taking normal wards into account
- The half-magicka-effect of perks is taken into account now. The magicka use generally drops with higher perks while halving it on their specific perks (Novice, Adept, Expert, Master)
- Consistent naming of the effects and Spells
Description:
This is a small spell mod, it adds 4 tiers of toggle powers that allow the user to cast 4 different levels of ward spell by just blocking with their equipped weapon/shield. Each spell costs varying amounts of magicka based on the restoration perks the user has obtained.
The spells are available from a new vendor NPC in Solitude, generally, he'll hang around the marketplace, probably going through inappropriate idles that show just how bad I am at making packages right now, the tiers that are available will depend upon the users Restoration skill level.
Installation:
Download with NMM and activate!
OR!
Download, extract, throw .esp and .bsa in data, then activate!
Uninstall:
Deactivate in NMM!
OR!
Delete the .esp & .bsa!
Credits:
White Shadow - Overhauled the plugin fixing all of the many things I had missed.
Changelog:
03/20/2013 - Mod Uploaded!