- Added 2 prisoners.
- Fixed Archive.
- a couple of small tweaks
Version 2.0
- Added a Guestroom inside the barracks for companion hoarders.
- Moved bathroom down to basement and changed the original room into bedroom with 2 beds.
- Added armory in secret chambers with named chests and racks.
- Fixed stair "bump" in main house.
- Changed hidden button in basement armory into a chaurus head (still works as button)
- Moved and changed basement well. Now people who use Realistic Needs mods can walk into the well to refill their water supply.
- Changed names of some NPC's to more immersive names.
- Numerous other small changes.
- Hopefully fixed the "dragon spawning before the main quest started" issue.
- Added underground botanical garden.
Version 1.10
Added a gatehouse + 2 guards
Added a Vault in the secret chambers with 9 more mannequins
Added a Library inside the secret chambers.
Changed the tunnels to include some new dangerous inhabbitants.
Fixed the well rested bonus perk for the player bed. It wont show a message but you will get the perk
Version 1.9
Added a stone stairs in courtyard
added another torch
fixed dragons flyring through buildings bug
added aditional button for drawbridge
Version 1.8
Added an Aditional Vault with MaskBusts and Clawholders
Replaced some shadowcasting lights
Redesigned barracks with third floor, empty bed and a bard
Added several more Idle markers for followers
Added a small delay in one of the bridges to try to fix an issue
Version 1.7b
Fixed a samll navmesh issue
Fixed a couple of Creation kit errors
Added face Meshes and Textures
Version 1.6
Fixed the "Skeeverbutt"bug
Version 1.5
Changed guard faction to normal
Changed Dog to non essential so if you dont like him you can kill him