Skyrim

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Ryuujin

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Ryuujin-0

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About this mod

Telekinetic\'s themed spell packs are nothing new there\'s plenty of them out there, but balance is something harder to come by, in this mod I\'ve endeavoured to create a kinetics package that is fun, functional and above all else, balanced...

Permissions and credits
Click here to see it in action!

Alternatively, get it on Steam Workshop - minor updates usually appear there first



Update! - New in 1.2.2!
In the spirit of giving two handers some fun, 1.2.2 introduces a new duration effect - Symbolic Strikes. This spell allows you to "stamp" Rune of Levitation onto nearby surfaces by powering attacking them, this means that two hander fans now have a way of both setting up and detonating combo attacks without having to switch out their weapon.

New Spells
+ Levitation Rune
+ Symbolic Strikes


Changes
+ Lift effects are now much more responsive
+ Minor text changes



IntroductionSo what's this mod about?
Telekinetic's themed spell packs are nothing new there's plenty of them out there, but balance is something harder to come by. Inherently any spell that can throw around or stagger enemies can be game breaking over-used.

In creating this mod I've endeavoured to meet several goals:


  • Balance: Kinetic spells by their nature can unbalance the game. As a result there are hoops to be jumped through to ensure there is no "push button to win" skill.
  • Functionality: None of my spells are one-trick ponies like most the vanilla spells, they usually have a mechanic that can be employed in many different ways.
  • No overlap: There's some great spell packages out there like Apocalypse, I've delibratly avoided duplicating spells already found there, this is a supplemental pack rather than a replacement.
  • Mechanics: Nobody likes spamming the same spell over and over til something dies. Combos and context sensitive spells ensure players are rewarded for creative spell use
  • Feel like a boss: Since the spells redirect incoming force thematiclly, picking bigger fights and striking with greater audacity yields more kinetic energy to work with, and thus more epic results.



Getting Started Sound good, so how do I obtain them?
I had some issues attaching them to a vendor, so for now they can be obtained from a lost backpack found outside the Riverwood Trader's front door, in future I hope to add them to the normal spell vendors.

The mod is very cross compatible so it doesn't matter where you place it in your load order in theory and you can stop using it at any time with no issues.




Contents What's in it anyway?


  • Dynamic Entry: Launch yourself towards your foes with hurricane force, the farther the distance travelled, the stronger the shockwave.

  • Death From Above: Convert your falling energy into a shockwave when you land, falling farther yields a stronger impact.

  • Kinetic Barrier: Concentrate to absorb 25/50/75% of incoming damage, release to unleash the stored energy as a shockwave. (A magical shield with which you can bash!)

  • Momentum: For a brief period you can move twice as fast and gain the ability to sprint across water.

  • Augmented Parry: Improves your block strength and unleashes a shockwave when you bash. Even works with bows and two handers.

  • Malign Levitation: Lift your foes into the air, cast again to slam them into the floor

  • Irresistible Force: Lift victims into the air and pin them to the wall at a safe distance.

  • Crushing Weight: Targets in the area find their movements hindered and are extra vulnerable to combo chains.

  • Rune of Levitation: Creates a rune that levitates the hapless victims

  • Symbolic Strikes: Power Attacks against nearby surfaces creates a Rune of Levitation