Skyrim

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baduk

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baduk

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Readme for Bryn's SPF 42 beta 0.4

Normalmap is for female nord by default.
Read installforraces.txt guide for easy installation on other race If desired.

All new original normalmap/spec map for your chars head.
Baked with hand sculpted highpoly head mesh.
Skinlike pore appearace u can see.(realistic small size of course)
More angular style of facial shape.
Painstakingly designed to improve the light/dark of your face as you are illuminated by lights from different angles.
No compatibility issues. (if you change your face texture, reinstall this mod)

Helmets not recommended.
Please adjust your makeup after install for best results.

Thanks!
Baduk

Installation:
femalehead_msn.dds
femalehead_s.dds
go in:
(your installation location)\steam\steamapps\common\skyrim\data\textures\actors\character\female\

Requirements:

TES V Skyrim
http://store.steampowered.com/app/72850/

Recommended mods:

ENBseries
http://www.enbdev.com/index_en.htm
(U can find some presets for latest binarys on nexus if preferred)

Whichever body and color textures you want!(just make sure not to overwrite this mod files.)

Thanks:
Thanks to SvarogNL and Caliente for your neckseams vanishing resources.
Thanks to Nuska and Sheepandshepherd for your tutorials that got me started with the basics on object space normalmaps.
Thanks for Nexus and Bethesda
And thanks for feedback that helps me improve the mod!

Tools Used:
Blender
Zbrush
Xnormal
Photoshop

New:
0.4b
Added detail between eyes.
Adjusted nose, cheeks, brows to fit.
Various smaller adjustments.
Reapplied neckseam compatibility resource.

0.35b
Improved nose shape.
Raise and tightened the periorbital crease.

0.34b
Fix too shiny nose.
Fixed file format specular map data size.

0.33b

Above cheek region definition.
Adjusted lips.
Tweaked nose shaping.
Improved specular map creation.

0.32b

Reshape nose.
Move cheeks up and forward.
Numerous small adjustments.

0.31b

New darker specular map with 2 tone colors.
Changes to specular map:
darkened various highlights

Slight changes to normalmap:
Front slope of cheek hollow
Soften inner brow line
Smoother laugh line at edges
Straighten jaw line behind chin
Smooth curve of lip and improved lip detail
Improved behavior around eyes

0.3b:

Added optional darker specular map.
Added specular map based on normal.
Lots of changes to shape I think it looks better now.

Issues:
Updates coming, please track file.
Suggestions, screenshots wanted.

Permission:
Nexus only cause i want to support nexus.
Please use this file but let me know cause i wanna see and also credit pls.
All content created by myself except for neckseam compatibility resources credited above.