Hello everyone. Sorry, should say i'm quit with Skyrim V and don't have any inspiration to work with CK. Playing TESO since beta, thought i'll find ability to finish HHReform but sorry, no. I've tried several times but i'm just waisted my time looking at CK window and had no desire and no inspiration to do something.
Now i'm sharing unfinished mod files (scroll down the 'file' tab -> HHRefom UNFINISHED version), so if you want to continue you are welcome. Make up your own mod, you have all my permissions, but please provide a link to this original mod page.
Skyrim is amazing game, so i'd like to say thanks to Bethesda, tes community and to those who used and still using my mod. See you in next tes game)
I know the Author has quit skyrim and modding,I've just discovered this mod , and what with recently building my home heljarchen hall, so can someone please tell me, what happens if you've already build everything , will the mod show up ok, ?
ADDED LATER, THIS MOD STILL WORKS if the home i already built and you add the mod after, but just one thing tho a blasted giant was able to get in killed my dam cow n chikens, ... =? so now on the look out for something else ..
Warning! As it was noticed by AlarictheVisgoth, there might be an issue with HF quest where bandits kidnap your spouse, so (quotation): "To avoid this from happening, first build the vanilla HH house and do this particular quest. Then install this mod (and the compatibility patch if you also have the HH Farm mod)."
If you have the mods "Lakeview Manor Evolution" and "Windstad - Fortified and Upgradeable", will this mod work? If they aren't compatible, how can I make them compatible?
I ask because of the miscellaneous edits to Lakeview's/Windstad's NPC pathing.
I have a certain issue between Heljarchen and Lakeview; built Heljarchen; just bought Lakeview and on the work table I see the set-up of Heljarchen, and on the Lakeview table, I see Heljarchen's set-up. Fortunately my Heljarchen is finished, cause, even when triggering the different buildings from Heljarchen, nothing happens, that means I won't be able to build Lakeview.
(On Lakeview table I see Heljarchen set-up, and on Lakeview one, Isee Heljarchen's). I'll try another character and see if it works if I start building Lakeview first). Adding bugs to an already bugged game... feel like unsintalling lol...
Sorry you given up this projects for Skyrim I just wish to tell you , yours for 2017 as I just found your mod and used it for a while now, is one of the best lore friendly and well made mod for this Hall for Hearthfire Outside is perfect with its old walls and gates and blends into the Heljarchen farm mod with easy , if you RP like me , I say you build a fine steading and old family hall, for dragonborn to live with all the family and to keep them all safe I blended your mod with a few others, addons and its now a perfect place for my collection and game Thank you so much for taking the time to do this I wish you the very best and kudo to you Only one fault was, your road to the main was perfect, then the add on to have the farm, change it forever, the addon did your mod no credit at all , had a lot of trouble, with my followers finding the path way up to the hall from the Farm> I would of voted for this when it came out for Best mod ever for this Hall
Note for Lakeview Extended users - the two mods appear to be visually incompatible. If you try both, regardless of load order, there appear to be problems with the LVE main gate - holes in the terrain, missing walls and long grass over the footpath to the front door.
Yes, it's a pain. I love both mods and I have no idea why one should affect the other, but they do. If it's the navmesh changes the author mentioned, I wish zie hadn't made them.
Yeah, I just tried it and it royally screwed up that one entrance. Such a shame, it looks like a really good mod! Also looks like there'll be no chance of a fix either, will just have to miss out on this one
A nice looking mod, and a great add to the manors in Skyrim. I use it for my part for my Heljarchen Manor. I have my whole family in this house, and so it looks realy like a fortified hold. I runnend around, and on the walls with several followers, also my wolf-follower does well. The navmesh is well done, and i love the lanterns in the night. Great job, beautiful mod. Many thanks !
Love the mod by the way looks great shame it's no longer maintained. Any way come across a small snag, it seems when ever I pass the wall boundaries my game CTD. Looked through my mod list and can't find anything that should severely interfere with it, just wondering if anyone had come across a similar issue or if anyone had an idea to the problem. Thnx.
104 comments
Sorry, should say i'm quit with Skyrim V and don't have any inspiration to work with CK. Playing TESO since beta, thought i'll find ability to finish HHReform but sorry, no. I've tried several times but i'm just waisted my time looking at CK window and had no desire and no inspiration to do something.
Now i'm sharing unfinished mod files (scroll down the 'file' tab -> HHRefom UNFINISHED version), so if you want to continue you are welcome. Make up your own mod, you have all my permissions, but please provide a link to this original mod page.
Skyrim is amazing game, so i'd like to say thanks to Bethesda, tes community and to those who used and still using my mod. See you in next tes game)
ADDED LATER, THIS MOD STILL WORKS if the home i already built and you add the mod after, but just one thing tho a blasted giant was able to get in killed my dam cow n chikens, ... =? so now on the look out for something else ..
Now you can install my mod [BSA version only!] along with really nice and rpg-immersive mod
Heljarchen Farm by Skvindt
We're able to do so thanks to user Luckysneak, who made a special patch.
So here's a Heljarchen Farm-Heljarchen Hall Reform Patch
Visit, read load order, install.
All credits and gratefulness to Luckysneak and Skvindt. Many thanks!
- Storefront
- Lanterns of Skyrim - All In One
- HD Stone Quarry and Clay Deposit for Hearthfire
Recommended:
- Lakeview Exterior Collision Markers Fix
fixes the general problem noticed in "compatibility" on main page for LV Manor
Warning!
As it was noticed by AlarictheVisgoth, there might be an issue with HF quest where bandits kidnap your spouse, so (quotation):
"To avoid this from happening, first build the vanilla HH house and do this particular quest. Then install this mod (and the compatibility patch if you also have the HH Farm mod)."
I ask because of the miscellaneous edits to Lakeview's/Windstad's NPC pathing.
Thanks in advance for any replies. Cheers!
Fortunately my Heljarchen is finished, cause, even when triggering the different buildings from Heljarchen, nothing happens, that means I won't be able to build Lakeview.
(On Lakeview table I see Heljarchen set-up, and on Lakeview one, Isee Heljarchen's). I'll try another character and see if it works if I start building Lakeview first). Adding bugs to an already bugged game... feel like unsintalling lol...
Only one fault was, your road to the main was perfect, then the add on to have the farm, change it forever, the addon did your mod no credit at all , had a lot of trouble, with my followers finding the path way up to the hall from the Farm> I would of voted for this when it came out for Best mod ever for this Hall
Oh well. Just have to do without.
Lethiel
Great job, beautiful mod. Many thanks !