you need to select a voice type that has companion dialogue XD
this tutorial covers advanced aesthetics stuff, if you cannot create a regular vanilla follower, you should first look for those kind of tutorials, and only when you have learened move to more advanced stuff.
Hello, please help! This is probably stupid question, but my custom skin is invisible, and I guess it's because in SkinNaked at model tab is nothing, but I can not add it there. It shows only when is Show All box checked, but I guess it is not right. Please help. I found only some weird sentence about iAddonArmorIndex, but WHAAT!? Please help!!!
zzjay, I love this post. thanks for help us create things but... I have a real extrage problem I do everything as you said and save the plugin file but (I don't know why) it isn't on my computer. I go to the data folder where I save it and is not there. Obviusly the game doesn't run it. the extrage part is that in the CK I can load it and it's perfectly save with everything I did. and nomatter how many times I saved it in the data folder, it's not there. I runed a search on my computer and the plugin file doesn't exist, but still the CK can load it... I'm really confused. can you help me?
niadditional geometry is linked in the eyes.wenever you copy\paste the new eyes this property will go back to the bottom of the nif.note that it is ONLY present in the CK export.
anyway it shouldnt matter if your cknif doesnt have it then ur mesh doesnt need it
if you use racemenu sliders (not the vanilla ones),if youwant these changes to apply you MUST export the face in racemenu and copy\paste the nitrishapedatas,otherwise no racemenu sliders,and u can simply do a vanilla follower.
Grazie mille zzjay, spero di riuscire nell'impresa di duplicare i mie PG, anche se la vedo dura, non ho mai avuto la pazienza di imparare questo genere di cose!!
eh, si, infatti mi sto sentendo un deficiente sto provando a creare dei followers standalone per un amico e finche' c'e' da lavorare sul CK tutto fila liscio come l'olio. Il problema sorge nel momento in cui devo importare le facegeom dei PG, e dato che a quanto pare mi mancano intere cartelle e files di riferimento l'unica via che mi resta e' quella di seguire una guida passo dopo passo...( grazie per l'amicizia )
Thank you so much! I am looking for how to add new hairstyles to an existing npc in CK. I already got their face, I just need their custom hair to stick in stead of going back to default. Nevermind. I just used the main file. I am not going to share it anyway. Thank you so much anyway though!
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this tutorial covers advanced aesthetics stuff, if you cannot create a regular vanilla follower, you should first look for those kind of tutorials, and only when you have learened move to more advanced stuff.
http://i64.tinypic.com/j7ugap.jpg
or you havent downloade the file (aka internet disconnection)
I do everything as you said and save the plugin file but (I don't know why) it isn't on my computer. I go to the data folder where I save it and is not there. Obviusly the game doesn't run it.
the extrage part is that in the CK I can load it and it's perfectly save with everything I did. and nomatter how many times I saved it in the data folder, it's not there. I runed a search on my computer and the plugin file doesn't exist, but still the CK can load it...
I'm really confused.
can you help me?
anyway it shouldnt matter if your cknif doesnt have it then ur mesh doesnt need it
if you use racemenu sliders (not the vanilla ones),if youwant these changes to apply you MUST export the face in racemenu and copy\paste the nitrishapedatas,otherwise no racemenu sliders,and u can simply do a vanilla follower.