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FLP Advantages (1 comment)

  1. JohnNav
    JohnNav
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    FLP can stand alone or can add options and work together with AFT, EFF, UFO, etc -
    This is only some of what FLP -will- add to that MODs Followers:
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    - Have up to 108 more Followers following or relaxing, Wandering, Guarding, Ambush in wait, Leading a Squad,
    on a Weekly Schedule, on MHiYH Schedule, with even more FLP actions.

    -Interesting NPCs (iNPC) MOD - Followers are flawless when in FLP Framework
    - Never before seen Combat results from Custom Followers. Not seen with any other Management MOD alone.
    - MODed and iNPC Followers now can be set (as option) to [unprotected] allowing them to take Damage and die.
    - Mutual action between 2 or more Followers (Conversations, exchanges, etc.)
    - Followers will remain at 'Take Knee" when hurt -opt-
    - Followers can except an Enemies Surrender -opt-
    - Followers can have hidden Helmet out of combat
    - Followers can have hidden Shield out of combat.
    - Now a more immersive health loss in battle that will require a Heal Spell or Potion- During or After Battle. (opt)
    - Your FLP Follower will now actually make and use Potions and Scrolls in battle.
    - will now Create and Use Soul Gems.
    - Automatically gather ingredients
    - will now create at any Alchemy Table and use Potions
    - will now enchant and use Items.
    - Will Create and use Scrolls
    - Will now Chop and collect Wood
    - Will now mine mineral and gems
    - will now Create at Forge.
    - will now upgrade at Grind Stone.
    - Will now create from Tanning Rack, Tan leather & strips, Roll of paper(Linen Wrap), Random books by quill
    -Will now Cook from Pot or Spit: All food vanilla, hearthfires, dragonborn recipes
    - Grain mill :Sack of Flour using 3 Wheat
    - Oven :All baking food in hearthfires.
    - will now actually Shop and Transact with Merchants for their needed supplies.
    - Followers will seek out and learn from Master Trainers
    - will demonstrate a simple hand reaching Animation, when Transacting.
    - will Make, buy and use Potions and Scrolls - intelligently and intuitively.
    - Will practice and permanently benefit from Skyrim religions.
    - Create Squads with any of your Followers as the Squad Leader. -opt-
    - Squad Leaders with Squad can roam Skyrim as a War Band -opt-
    - Leaders and Squads do have FLP Eat, Sleep and Explore Schedules -opt-
    - With MHiYH 2.5+ Leaders with its Squads, can be assigned a Castle or Keep to protect
    - Ability to have 108 Horses for your 108 Followers, with many types of built in FLP Horse Options
    - Compatible with most Horse MODs
    -Can ask any Pet, Horse, Dragon any NPC to join with FLP
    -Shared inventory between Player and Followers -opt-
    -Automatic access to shared inventory while crafting
    - Payroll - Player now can Pay Followers and Follower Squads. - opt-
    - will LOOT Corpses for Gold, Gear and Items.
    - will demonstrate a crouching & simple hand reaching Animation, when Looting.
    - Camping options, Fish, Sing, Play Instruments
    - Global 'Shout Spell' To Command or Summon, Attack, Rest- Etc. a Group
    -An Individual Command "Shout Spell' So you can apply individual Commands to your FLP Followers
    - FLP Follower now Cast Intelligent and Leveled Magic Spells.
    - FLP Facilitates a Followers Party and Player Heal SPell, with just two Clicks to set.
    -With FLP, Your FLP Follower can Now Resurrect/Heal you or other Follower (as option) No more reloading
    - Followers can learn from any spell tome or book.
    - Followers now can be tracked Globally - easy to find and locate via MCM or Map.
    - No more lost Followers when in FLP Framework.
    - Followers can now act freely and separately in Towns, Homes or Inns (opt)
    - FLP can return to the NPC a Persistent Outfit, or it can also change the Original.
    - Option to use FLP Combat Classes and Styles.
    - FLP Mini Questionear, so you the user can now Program how you want your FLP Follower to fight (opt)
    - FLP adds Scores of Wardrobe changes, so not only do you have City, Home and Wilderness Outfits.
    -With FLP your Follower can outfit change in Virtually any and all Dwellings and individual Locations.
    -Player and FLP Followers can now Sleep and Swim Nude (as option) or a given Suit or Gown.
    - Automatic Wardrobe changes as above, for you - the PLAYER
    -FLP can allow you to use overpowered MODed Weapons or Armor immersively. Thru optional Settings.
    - FLP adds many Class Choices - Thieve, Necromancer, Witch, Bandit, Bandit Archer, Merc, Forswarn, etc.
    - FLP Class choice effects Followers Skills intuitively at Level Up.
    -FLP can easily change the Followers Size, Hair, Scars etc. (Few Options not this Version ready)
    - With FLP you can fix a Broken Follower even Custom and iNPC Follower that has been broken from another MOD.
    - FLP extends the default follower’s AI - to 108 Followers
    - The new [FLP Weekly Schedule] Is phenomenal, with MHiYH 2.5+
    and will add additional AI to dozens of Released FLP Followers
    - FLP will find and Recall any FLP Follower - Easley with a few clicks and with no messy map.
    -FLP Follower and -Player- MCM benefits that others do not, to enhance your Experience. (Huge)
    - - - - -
    Plus many more options: New in last few upgrades:
    -Mounted combat
    -Non Script Mounted Combat, Unarmed & Melee & Ranged weapon, mounted hunting also.
    -Side by Side walking, Formations for several Followers walking in many formations (configurable)
    -Formation can set 0-9 followers in each place(Field, City, Interior). Manual and Preset(Line, Colmun, Wedge, Square).
    - Many more Wardrobe Change options
    -The designation of a special area for clothes setting. Add setting of clothes for special area.
    - Clothes like our house at this location for any none home location to become one.
    [Stay Here],[Guard Here] and [Ambush here] add much to Stratagies
    -Follower will now go to an Inn on its own and Sleep at night.
    - Followers can throw Daggers and other Items
    -Set FLP Follower Sleep Times.
    -FLP Follower will lay out its own Bed Roll to Sleep on
    -Squad members and Followers can Act separately in House & Inn.
    -Teach Spells and { shouts } to FLP Followers
    -Total {My Home is Your Home 2.5+} Compatibility with additional FLP commands.
    -'Individual Follower' MCM direction, with -very easy- individual optional choice setting-.
    -You can also program how that individual FLP Follower will handle a Combat situation thru a brief FLP questioner.
    -Follower makes Religious Choices.
    -Mages actually cast more Spell Combinations.
    - Restoration Followers actually cast more Spell Combinations.
    -Set days off so Followers can go Home or roam Skyrim.
    -Additions to AFT Live Package
    - More EFF CORE upgrades for FLP options
    - movement speed / body size / carry weight from MCM for Player / individual Follower settings
    -PC and Follower Dragon Riding
    -Even more options available for Follower Magic Spell and Shout training.
    - Hot Keys for Follower actions
    - FISS Support

    - Did I mention many Players options as well: like total Wardrobe options, Resurrection/Healing from Followers, Personal Settings like movement speed / body size / carry weight / Attack / Defensive and more for your Player.

    Truly - there are still many more Options that your Follower will now do with FLP
    Most options set by you, for your Tastes - or use MCM FLP/System/Presets = An easy drop down menu for a (One Click) Global setting choice - and
    The inventory (FLP Stop Search) Token that will turn on or off, FLP set Effects while adventuring.

    All this with less scripts then EFF or AFT, all rapid fire and rapid end